Tag Archives: Ubisoft

WRUP: One Thousand And One Posts Edition

Who's your designated WRUP driver this weekend?  It's me. So don't get too drunk [on games] or I might have to throw you out of the car.  :P A couple of things before I write the WRUP. I'd like to thank all of you for showing up and reading our stuff across the last 1,000…
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Why I Can’t Take E3 [Or Any Trade Convention] Seriously

It happens every year.  Every year, without fail, at around this time, "real" news [and I use the word in inverted commas, because really - game releases and hints at game releases aren't really "news" at all.  They're - at best - terrible product placement] drops right off the radar. Why?  Because some PR drone…
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Greywolfe’s Games To Look Forward To In 2016.

Please note:  This article is LITTERED with links.  They will open in a new window and will take you off-site. Now that four-in-February is behind us, I thought I'd take some time to look into games that I'm at least a little curious about for the calendar year of 2016. I have divided my choices…
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The Division first day: Bungie take out your notebook

The Division, Ubisoft’s latest open world extravaganza launched yesterday and we are finally sinking our teeth into the gameplay experience. Ubisoft decided to not release the game to the press early with the logic being this is a multi-player experience and without adequately populated servers it would be hard to judge the quality of the…
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Commonperson’s #4iF Failure

This year my goal was to finish Assassin’s Creed Syndicate, Halo 5, Homeworld: Deserts of Kharak and finally Grim Fandango. I am sad to report, I failed, and miserably. I had a 50% completion rate in no small part due to the release of several games including the time sink of Xcom 2 (reviewed on…
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Sequels Are Hurting The Game Industry.

I don't play as many games as I used to. Part of the reason for this has to do with the fact that I'm just more picky now: often, games only appeal to one of my senses and not all of them. As in, I can be swayed a little by the graphics. Or maybe…
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Commonperson’s #4iF Challenge

I am generally the kind of gamer who savours the experience (savour being code for I take forever to finish a game). I'm still toiling away on games from years ago all the while my collection builds up to the point where it becomes slightly daunting to think about what to play next (seriously, I'll…
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Prince of Persia: Sands of time Review: Time In A Dagger

Way back when - back when PC's were still young-ish and AAA-gaming was a little like indie gaming is today, there was a guy named Jordan Mechner. He wanted to make very visual, story-intense games. But the thing is, the hardware wasn't quite at the point where he could do what he wanted. So, instead…
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