Gotta say, it's looking too be a fairly demon heavy weekend. Or Demon-killing, rather.
Also send love to our resident old half-black and half-white wolf. He's got a real bad case of the very much not fun back issues :(
So don't forget to relax and enjoy the moments of quiet in your days off. And of course, kill more demons.
Oh boy. 2018 had some pretty awesome media to consume. So much so that it was really hard to narrow it down to just five for each medium. But I wanted to keep this somewhat brief. The lists here are in no particular order, other than that the mediums are gone through alphabetically.
Which means we start with my favorite Albums of the year. Read more
While you read this, try to remember that you are a consumer of goods and not a member of a blue or green team okay? Giant corporations like Microsoft and Sony are not your friends, and they market themselves to make you feel defensive when people like me criticize what they do. Don’t. They do not care about you, just your money. And I’m here to explain with one, and justone, simple reason why all Modern Consoles are absolute trash compared to PCs. And even compared to mobile phones... Read more
Hoot Hoot! Where my Owls at? Do they know what you're playing this weekend? Is it Red Dead Redemption 2 like the rest of the world? You sheeple, you're no Owls! You're a bunch of Sheep in Cowboy's clothing that's what you are. Us Owl folk know this.
Styx: Shards of Darkness is an old school, sight and sound based, straight up stealth game. If you’re used to Action-Stealth games of the modern age (an oxymoron if there ever was one) this game might shock your sense even more so than its predecessor. The sequel to Master of Shadows, Shard of Darkness ups the ante on its level design, lighting systems, and difficult paths even for stealth veterans. As always I’ll be taking a look at those areas and more, and see where the game might have a few faults. Starting where we always do in a past due review, let’s see what the game’s animations look like. Read more