It happens every year. Every year, without fail, at around this time, "real" news [and I use the word in inverted commas, because really - game releases and hints at game releases aren't really "news" at all. They're - at best - terrible product placement] drops right off the radar.
Why? Because some PR drone way up on high has decided that nothing can leak out prior to E3. And that results in what fans generally call "lots of slow news days." While that's a problem, E3 - and shows like it - have a far bigger issue that I want to tackle.
They're pageants. Read more
I don't play as many games as I used to. Part of the reason for this has to do with the fact that I'm just more picky now: often, games only appeal to one of my senses and not all of them. As in, I can be swayed a little by the graphics. Or maybe I hear the soundtrack and I get pulled in by that. Or I watch gameplay and my mind starts considering those ideas.
Another part of the problem - especially when it comes to AAA gaming, has to do with the fact that all AAA studios and publishers know how to do is pump out sequels. It's even written into their language, in how they discuss their games - like they're brands and they're perennial and they have to "re-invigorate" those over and over again.
And it isn't doing the industry any favours. Let me tell you why. Read more