Category: Features

The Nintendo 64: A 2×12-Year Retrospective

For over 10 years prior to the launch of their N64 system, Nintendo sat fairly comfortably as the top dog in the video game console market. That all began to change by the mid-90s, however. Following Sega and Sony's (then) next-gen console face-off throughout much of 1995, Nintendo somewhat controversially opted to wait until the following year to release their own competing hardware. One of the main reasons for this decision was so that they could allow enough time for a sufficient pipeline of software titles to be ready to support the console (and not wind up in the same embarrassing predicament Sega had with their premature launch of the Saturn). While the delay did likely hurt them a bit with regard to potential sales lost, it also ensured that the N64 would make a strong impact when it did finally arrive (the lack of which for the Saturn no doubt contributed to that console's early demise).

​While the official US launch date for the Nintendo 64 was intended to be Sunday, September 29th, 1996, as advertised, the vast majority of retailers broke that release date and began selling them before the start of the weekend. Following its successful launch, the Nintendo 64 achieved modest success throughout its life. The decision to stick with cartridges in the age of the compact disc, along with a slight lack of third-party support, would cause Nintendo's system to be pretty handily outsold by Sony's PlayStation console. However, the Saturn's early departure from the field, combined with an absolute wealth of outstanding first and second-party titles, still solidified the Nintendo 64 as both an unquestionable success for Nintendo, as well as an object of great affection for Nintendo fans, and gamers, everywhere.

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AJ’s (Non-)E3 2020 Roundup

The Covid-19 pandemic has made 2020 anything but typical. With nearly every major public event cancelled, it's no surprise that E3 would be among the casualties. Yet, despite there not being an actual Electronic Entertainment Expo this year, that didn't stop the big players from still making their obligatory mid-year gaming announcements. So, E3 or no, I've still got plenty of great information to round up for you.

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AJ’s Picks: The 12 Best Games of the 2010s

With the end of 2019, the 2010s also finally came to a close. And now that I've looked back on all the great games of 2019, it's time to take a look back at the decade as a whole and talk about the titles that really stood out as the very best of the best. It may have been a long 10 years, with lots of changes in the gaming world, but it was chock full of gaming experiences that were absolutely second to none. While it may have pained me to narrow so many fantastic games down to only a dozen, I have done exactly that, just for you. Here are my picks for the 12 best games of the 2010s:

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#4if

AJ’s 4 In February: Cinque di Febbraio

Well, January's over which means its time for 4 in February again. I'm sure you all know the drill - - pick any 4 games you wish and complete them before the month is out. Simple, right? Well, not as simple as you might expect. I personally haven't been able to do it yet, in four attempts. And I doubt this fifth year will be much different.

I've still gotta try, though. Nobody likes a quitter, right? Anyway, this year being a leap year means I get a whole extra day in which to do it! Will it make the difference? Maybe. It all depends on the games. So let's take a look at what I'll be playing this year.

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Greywolfe’s Four in February, 2020

Well.

It’s that time of year again.

Time to dash through four games on my giant backlog.

This year’s going to work a LITTLE differently, though.

I’m going to be STREAMING most of what I’m playing.

So let’s talk about that.

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AJ’s Picks: The 12 Best Games of 2019

Happy 2020! It's a new year once again (and a new decade as well), and that means it's time for another round-up of the best games from the previous 12 months. 2019 was another amazing 365 days of great games to play. So many great games, in fact, that narrowing down my choices to merely a select 12 proved particularly difficult this time around. In the end though, I was able to get it done, and now feel sufficiently confident in my selections. I hope you will too. So without further ado, I humbly present, my picks for the 12 best games of 2019.

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Using the Force: 6 Of My Favorite Star Wars Games

Well, it may have started a long time ago, in this very same galaxy that we are in, but the final episode of the epic, 42-years-in-the-making, Star Wars nonology finally releases today. To celebrate this historic occasion in popular culture, I've decided to take a look back at a handful of games that have made the jump from that universe since then. While there are dozens of releases I could consider from the past four decades, I've decided to narrow it down to just a few that I have particularly enjoyed and/or played the most over that time frame. So, without further ado, I humbly present to you, 6 of my very favorite Star Wars games.

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The Sony PlayStation: A 2×12-Year Retrospective

Well, it's September 9th, 2019, which means its time for another 12/12 console anniversary. Yes, today makes 24 years since Sony's very first PlayStation console was first released in North America. Though Sega and Nintendo pretty much owned the home console landscape at the time they decided to enter the frey, a combination of smart business decisions and key partnerships, in addition to some pretty massive missteps by the competition helped Sony to quickly become the dominant force in the industry. A position they have continued to enjoy for the majority of their console-making career.

​Sony first began their foray into game consoles in the late 1980s when they entered into a partnership with Nintendo to create a CD-ROM add-on called the Play Station for the upcoming Super Nintendo console. The partnership was rocky though, particularly when Nintendo went behind their back to form another partnership with Sony's competitor Philips. At one point Sony even approached Sega with a proposal to a similar partnership to the one they had with Nintendo, but Sega, unfortunately, declined. Eventually, Sony decided to abandon the project altogether in favor of creating their very own gaming system for the next console generation. This, of course, is what would go on to become the PlayStation.

After settling on engineering the console to specialize in handling three-dimensional polygonal graphics, Sony then had to figure out how to get games made for its system. For this, they mainly relied on securing hundreds of deals for third-party games, both exclusive and multi-platform. In addition, they also acquired the British video game company Psygnosis which, along with creating the fantastic wipEout series for them (one particularly excellent entry of which appears on our list below), also had the unintended benefit of resulting in a more economical, dedicated game development system for their new console.

Finally, Sony needed to figure out how to get a jump on the already long-established competition. They accomplished this in two ways. With Nintendo, they primarily did this simply by beating them to market, since their next generation Nintendo 64 console wasn't even ready for release until the following year. And with Sega, they simply found a way to capitalize on their blunders, particularly by undercutting them on pricing. By selling the PlayStation for $100 less than Sega's Saturn, they made it a lot more attractive to otherwise undecided console shoppers who couldn't quite see the additional cost benefit of Sega's offering.

Even with a leg up though, without the right games, the PlayStation brand wouldn't have lasted for very long. But great games are something that every PlayStation console has always had in spades. Read on for our list of 12 of the best ones the original PlayStation had to offer.

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AJ’s E3 2019 Roundup

Well, the 2019 Electronic Entertainment Expo wrapped up a few days ago and it was definitely a memorable one for quite a few reasons. There was plenty of exciting news from the world of video games, as well as the typical head-scratcher or two. As with most E3s, there were far too many games shown and announcements made to possibly be able to cover everything in a single post, so I went ahead and condensed it down to a more easily digestible dozen for you. So without further ado, here are the top 12 highlights I have selected that were either unveiled or reconfirmed at the event.

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