Notable New Gaming Releases: Spider-Man 2, Super Mario Bros Wonder, and More…

Well, the holidays are drawing near and that means it's about time for the final (and oftentimes, biggest) titles of the year to arrive. Case in point, this week saw the release of two, (Marvel) Spider-Man 2 and Super Mario Bros Wonder. The follow-up to 2018's amazing Spider-Man and 2020's spectacular Spider-Man: Miles Morales, Spider-Man 2 represents the next logical step in the franchise by allowing you to swap back and forth between the two main characters from both of those previous entries. It also appears to have upped the ante by bringing in popular comics villains Kraven the Hunter and Venom (undoubtedly among others).

Meanwhile, Super Mario Bros Wonder appears to be bringing the same style of charming family-friendly 4-person multiplayer fun that 2013's outstanding Super Mario 3D World offered, but in a uniquely new, yet tried and true 2D setting. No matter which console you own, a Switch or a PS5 (or both), it seems like you've got something new you're going to want to try out. And for those without either, read on for a list of new hotness for you to play too.

​Also out in the last 12 weeks, a new Sonic the Hedgehog title that seems to be not entirely unlike the new Super Mario Bros game; the first new Forza Motorsport title in 6 years, and a follow-up to the pretty groovy 2019 strategy title, Wargroove. Be greater. Together. Jump past the break to see more new releases from the last 84 days.

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Make Up WRUP

Hey everyone, welcome to the afternoon on WRUPerday the 14th. I missed last week due to working an event the whole weekend here locally and frankly I didn't expect it to run so long or be so busy. So I just didn't get to WRUP. But here I am the week after and though I'm relatively late in the day I do have a few things to toss in the info section. So let's get to it. Read more

Empty WRUP

Good day everyone. It's fall time and around here it's like someone just turned off the heat. I'll take it though because that's also time for wood splitting and stacking and various other winter preparation projects. Speaking of which, that stuff has kept me so busy that I have basically paid zero attention to gaming news. I haven't even turned on my PC in the last three days. So let's take a look at what info I did run across. Read more

The Days Of Our WRUP

Fall officially starts this weekend and honestly I'm not ready for it. Not that I'm complaining about the cooler weather it's just that I know every restaurant, coffee shop, pub, food truck and grill will start shoving that awful pumpkin spice crap in everything they sell. That stuff belongs in one thing and that's pumpkin pie. The end. Let's get to WRUP. Read more

Get Your Hands On This WRUP

Hello there everyone and welcome to another pre-wrup greeting. I'm Scrooloose and it's early. I was hoping to sleep in but instead the early morning anxious "awoos" of a husky wolf dog that I live with had me making sure she could get outside before there was a cleanup on isle living room type incident. So here I sit with my coffee and WRUP list just after 6:30 in the morning, but I don't have weekend work to do so at least I can chill a bit today. For now though, let's look at some WRUP related items to whet your gaming whistles. Read more

The Sega Dreamcast: A 2×12-Year Retrospective

Due to the abysmal performance of Sega's disastrous Saturn console, and not long before its premature cancellation, Sega set about development of their next generation of video game hardware. In an effort to cut costs, and to make sure that the Saturn's successor would be easy to create games for, Sega opted to use preexisting, off-the-shelf PC components and a custom Windows operating system, in favor of more complicated proprietary options. The new console would also share architecture with Sega's own NAOMI arcade hardware, which was developed around the same time, thus all but ensuring it would be the recipient of a steady stream of home-playable arcade hits, pretty much from day one. Finally, Sega decided to give the system a built-in modem for online play and internet access, the first console to include such a feature.

After finalizing the hardware specifications, a public contest was held by Sega to name their new system and "Dreamcast" was selected out of more than 5,000 entries. In order to avoid the same anemic launch that the Saturn had suffered, Sega took steps to have plenty of Dreamcast games available to choose from when the console made its North American debut on 09/09/1999. Sega also acquired American sports game developer Visual Concepts to ensure that the system's library would be adequately stocked with a variety of great sports titles, both at launch, and over the months and potentially years to follow. In addition (and as they did for all of the company's previous consoles), Sega's other internal studios all worked diligently to provide the Dreamcast with a multitude of high-quality first-party fare over the console's life.

Despite making a number of savvy decisions with the design and launch of the Dreamcast, Sega was ultimately unable to sell enough systems to cover their past losses on the Saturn. Nor were they able to gain enough market share to turn the tables on Sony and Nintendo. Eventually, the Dreamcast also began to burden Sega with losses and so, just over a year and a half into its life, they reluctantly exited the console industry altogether. It is said that the candle that burns half as long burns twice as bright. That may have been true in the Dreamcast's case. It's difficult to name another console that was able to amass such an amazingly diverse library of incredible titles over such a short run. Please read on for a list of the very best of these games to ever have graced Sega's final console.

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I’m The WRUP Now

I'll tell you what guys, I'll take these cool mornings like this happily. It's barely 60 degrees out and the humidity is 90 percent giving us that lovely petrichor smell. It's a good morning to be outside enjoying the fresh air on a chill Saturday. I'll suppose I'll finish this WRUP first. Then I'll probably beat my head against some AC6 bosses. Beltarius took me 53 tries. I counted. I'm not even mad. Or bitter. Read more