WRUP Directive

Pardon my language but what in the dang heck is going on out there everybody? It's me, Scrooloose. It's the weekend and that means WRUP time, as the kids say.

Starfield is in full swing and folks are modding their way to greatness and discovering secrets and blah blah friggity blah. One such discovery seems to show that planetary tiles actually connect and with some .ini file management it's possible to break past the curtain and see the connections yourself. The problem is that walking onto an adjacent tile crashes the game. As a guy who doesn't do this kind of deep diving I don't really understand the full implications of something like this, but I kind of get the idea that it more or less means that planets are essentially modular. I also guess that would mean that future DLC for Starfield could simply be added planetary tiles that open up new areas one would not normally be able to travel to. That could spell out a lot of longevity and potentially add content for quite a long time. Of course I may not get the gist of this at all and I could be wrong AF. Here's a bit from PC Gamer about the sitch.

That's all from me today. Not much I know. Enjoy your weekends everyone. I'll see you next time hopefully with more to say.


What's on the agenda?

Greywolfe: going to start my final run of foretales tonight after being stuck for HOURS on one mission. hopefully we never have to do that nonsense again. [fulling a true ending run guide, since i've already done two endings.]

AJ: This weekend I will likely be revisiting some Dreamcast classics and also checking out the new TMNT: Shredder's Revenge Dimension Shellshock dlc.

Scrooloose: I think it'll just be more Armored Core 6 for me. Maybe some Gloomhaven if everyone is available.