Category: Editorials

I Watched DOTA2’s TI5 Grand Finals Live In A Movie Theater

When Fathom Events announced that they had partnered with Valve to bring this year’s International Grand Finals live into select movie theaters, my girlfriend immediately decided we were going. My girlfriend, who hates mobas almost as much as she hates movie theaters mind you, knew just what it meant to be able to take part in what could be a once in a lifetime experience. Thankfully our city of residence happened to have a theater hosting the event. There was very little excuse for us to miss the world’s largest E-Sports event being the first such tournament to be live broadcasted on the big screen. As gamers, we knew what this meant to our beloved community. Suddenly I didn’t feel any amount of disrepute for my hobby, I was proud of it. I walked boastfully and confidently into the theater to have my ticket scanned for the event. My excitement was uplifted moments before we left for the theater when Evil Geniuses defeated LGD in the Semi-Finals, meaning the team I had been rooting for would be playing for the title against the Wild Card Team who also fought their way up to the top. This was going to be an amazing show.

cdec_eg

 

We arrived to a completely empty theater a few minutes before the scheduled start of the event. We were ecstatic to have a whole theater to ourselves! But we also weren't disappointed when 4 other people showed up to witness the start of the last five matches of TI5. So now we had other people to scream and shout at the screen with as we rooted for the American team to defeat China’s Wild Card team, CDEC.

  • 0808151348b
  • 0808151351d

And holy shit, the teams came out swinging. The first two matches where action packed kill fests, you would think you were watching an all star match it was so crazy. EG took the first game by a country mile, and CDEC retaliated heavily in game two. And game three, jesus if you guys missed it go watch this match. I don’t think I’ve watched a more tense match of Dota. Not as action packed, but each team kept feeling out their opponents, never fully engaging, all as CDEC slowly gained a huge gold advantage around the 40 minute mark, only to have EG make a huge comeback off of a counter gank, putting them only one victory away from becoming TI5 Champions. My hype couldn’t have been higher, I had been enjoying popcorn and a banana flavored ICEE (the only good thing about a minions movie existing) while watching an E-Sports event on a Movie Theater screen, what more could this nerd need? I know what I wanted, I wanted to see EG take home the Aegis. And I wanted them to do it in another exciting match, with epic team fights and a great hero line up.

GrandFinalFP
lineup

Well I couldn’t have asked for a better hero line up for this match. We weren’t the only ones excited, with every kill all of us in the theater where bursting with excited yelling and “Ohh Shits!” throughout the entire match. EG showed their confident and experienced tactics as the superior Dota team right from the start, with Naga Siren being the unsung Hero of the match keeping all the lanes healthy for Radiant. But the deciding moment of the match came when CDEC tried to sneak a Roshan from under EG’s nose, and were brutally punished for it.Any chance of the match being anyone's game had been completely squandered at that point, as EG took the victory (and our breath)shortly after.

  • aegis
  • champs
  • em_excite
  • wow

The experience in that giant room was unreal, I might as well have been a spectator in the Key Arena itself, and we couldn’t wait to hear the thoughts of both teams before the closing ceremony. We got to hear from a humble and surprised EG, but we spent no time with the 2nd place finalists who fought their way into the International all the way to the grand finals. This was only further frustrated by a very out of place closing performance by DeadMau5, who played very ominous music as the camera quickly zoomed in and out of a close up shot of the DJ. It was one of the most out of place things I have ever scene. It reminded me of being at an amazing epic Metal concert, only to have the venue play Nickleback after the show in order to get us out of the building quickly (which always worked very well). And that’s kind of what it felt like here. But I don’t think anyone is going to let an out of place DJ performance ruin the memories of that incredible series of games. Nor will I ever forget witnessing Gaming's largest tournament live on the big screen.

Playing Sports Games On Hard Out Of Love

August is here and you can already smell it in the air: NFL season is close. Another Madden will come out and everyone will get their football fix. I know EA gets a lot of hate for having a monopoly on NFL games, and I must say the 2K series was my favorite back in the PS2 era, but they made a Madden so good that I decided to give it a try.

I'm talking about Madden 09 for the Wii. It was announced that you would be able to design your own plays from the skirmish line with the help of the wii remote. It worked pretty well and it added a lot of depth to the game. Now, putting aside how good it was made, I didn't know what I was getting into when I bought it.

miami-bags

I'm a Miami Dolphins fan. I'm used to not having good seasons. What I didn't think at the moment of buying the game was that the teams were ranked by their previous season performance, and that was definitely a season I'd like to forget. The Dolphins went 1 - 15 in the 2007 season. The first time I chose the team I was reminded of that and I thought to myself: what have I done?

What I enjoy the most of NFL games is playing a complete season and winning the Super Bowl. This time around, being the worst team of the last season, every game was an uphill battle. Even the Oakland Raiders seemed almighty against my puny team. It took me a lot of tries to beat the archenemy, the Patriots, but I would not be defeated by them... not by them. Taking the Dolphins to the big game and winning it was hard as hell, but it was out of love.

After Madden 09 left me scarred like that I haven't bought any other NFL game. Next time I'll wait until the Dolphins have a winning season to buy one. It will probably be in the year 20XX. Thinking about it, even if I wanted to, I wouldn't be able to buy one for this generation yet. Last Madden's PC game was released in 07 and the only current console I own is a Wii U. EA dismissed Nintendo's console this generation and they only released Madden 13 on it.

I wish 2K sports were allowed to fill the holes that EA is leaving open. I'd gladly buy an NFL 2k16 for the PC or Wii U. I recall 2K's ESPN presentation was outstanding. It had intros, player highlights, half-time reports and spot on comments. And to sweeten the deal last season the Dolphins went 8 - 8 so it wouldn't be that hard this time around. A man can dream.

As a sort of bad joke, I picked one game that was seminal to me - King's Quest I and repeated it's box art four times as my "four games."

Opinion: #4favouritegames

greywolfe

Words by Greywolfe

I know, I know.  I’m meant to be opining on Youtube about how games have made their way to the platform and how that’s a problem because, really, we shouldn’t be watching people play video games.

But then, over the weekend, I got tagged in a Twitter game and ever since that fateful Friday, I’ve been thinking about my choices.  Not that I regret them, more that I think that my “favourites” might change, given the day of the week, the way the wind is blowing and the tea I’m drinking.

But humour me!  I’ll walk you through what I was thinking when I picked these four games and then you can feel free to play along in the comments section below. Read more

Steam Sale Aftermath: AVGN Adventures

This time on Steam Sale Aftermath we'll talk about the game where the hero is the man who's gonna take you back to the past.
The Angry Video Game Nerd Adventures Video Game is an action packed platformer in the style of 8-bit classic Mega Man. You're going to have to excuse me with all the Mega Man comparisons but it shares a lot with it. For instance, when you start the game you go to a world select screen where you'll choose on of eight different ones. There's a lot of variety in the levels, each of them reminding us of AVGN lore. They go from Castlevania inspired to generic ice level and from Atari Porn to Hell. At the end of each stage you'll face off against a boss where you'll have to deplete their life bar just like in the blue bomber games. Now, don't take this the wrong way, comparing it to Capcom's classic is a compliment.
Imagen

Look at the Castlevania level with that 1-up over there reminiscent of Mega Man.
Unlike the Mega Man games, you don't get a different weapon for each level you beat. Instead, you'll be killing all kind of monsters with your trusty NES Zapper and sometimes with the Super Scope upgrade. There are also special items like the Glitch Gremlin and SuperMechaDeathChrist which will help you clear the game's most difficult parts. Now that I'm talking about difficulty let me tell you one thing: this game is very hard.You'll die very often in this game. You'll die so many times that there is a good chance you'll encounter the 1,000 deaths in-game achievement sooner, rather than later. Sometimes it's so hard it's frustrating, but most of the times you'll be trying again and again until you've cleared the stage. It's definitely got that "one more try" appeal.
Imagen

Climbing ladders and shooting from them Mega Man style.
Is the game worth a try?If you like retro games like Mega Man and you find AVGN videos funny you'll have a great time with this game. I must say the humor of this game is not for everybody though. Here's a clip of the nerd himself playing the game to give you an even better idea of what you can expect, just be warned that it's full of spoilers:
The game was recently released on the Nintendo eShop if you're interested in playing it on the 3DS or Wii U. It should feel right at home there.

Opinion:  Gaming On YouTube Is Here To Stay

Words By GreywolfeI see a lot of confusion about gaming on YouTube – why would you – for example – watch someone doing a Let’s Play of a game?  Surely it makes more sense for you to sit down and play the game from end to end yourself.  Doesn’t this process of watching someone else play the game ruin it?Well, not always.

Sometimes It's Not A Game Type You Can Play

There are all sorts of gems on a gaming system, but they're not always games you can play.  For example, you may not be good at dexterity challenges, but you might be very curious about that kind of game.  Watching people play is the equivalent of

You've got to dig a little deeper
I’m not crazy about platform games, but I like them well enough that I have consistently kept trying to play them ever since the release of Mario Brothers all those years ago.  The problem – for me, at any rate, is that my hand-eye co-ordination has never been particularly spectacular, and the result is that things that seem effortless to some people [doing a long jump to hit that flag pole so that you can rack up a whole bunch of score] are particularly difficult for me to manage, let alone perfect.For the longest time, I would watch my friends play these games.  It was quite soothing.  They’d take the controller and we’d be off in our own little world.  I might tell them where and how I thought they should jump, but for the most part, it was restful.  They would play through the game and I would watch.YouTube has just made that a whole lot easier for me, because my friends aren’t always curious about the games I am, so they don’t necessarily buy into them.

There is also the case that – where I live – not all these games happened to make it to our shores.  Getting a Nintendo 64 was tricky at best and – as a result – I missed out on a lot of those games.  [And then, when my friends who had 64’s got games, they weren’t always the ones I was interested in.]

Were it not for YouTube, I would never have known how great Conker’s Bad Fur Day was.  I would not have seen how Banjo-Tooie took that game in different directions.  I certainly would never have bumped into Glover.

In our more modern time-frame, I would not have had the gumption to try Shovel Knight, [easily one of my favourite games in the last few years] I would never have been exposed to how much work was put into the more modern ports of Myst and I would definitely not have learned of Ronin.

Sometimes You're Not Really There For The Game At All

Some of the time, you've played the game before, and you just want someone else's view on it.

I tend to like laid back, non-screamy YouTube personalities. I know. A rarity.
I’ve played through and enjoyed King’s Quest probably ten or twelve times throughout my gaming career.  At this point there’s not much I haven’t seen in that particular game.  But sometimes, it’s interesting to see someone else play through it and to see their visceral reactions to some of the more crazy puzzles.  [How I hate that beanstalk.]In this case, I’m there for the person’s personality.  Which I think is an important facet that folks sometimes overlook when it comes to the Let’s Play community.  Occasionally, it’s nice to watch someone else battle with things you battled with.  To watch them reason things out and come to – maybe – the same conclusion you did.Or possibly, they just have a style of commentary that agrees with you.  Maybe they never touch on the game at all.  Perhaps they’re funny or quite serious.

In cases like these, I find the games are merely a pleasant backdrop.  A way of listening to someone else while they happen to be playing a game.  And that might be one of the most fun reasons to stop by and watch someone work through a game you’ve already played.

Sometimes, The Game Is FILLED With Fake Difficulty

Sometimes, games are filled with arbitary silliness that you don't want to wade through.  But maybe someone else has...

This little cube. How many hours I lost to it. While this isn't fake difficulty, you can bet that I carefully peeled off the colour stickers on the cube faces and stuck them back. I'd "won" the cube ;)
[You can read an article on the idea of fake difficulty here]There are some things in games that I just don’t have the patience for.  I managed – for example – to play most of Kingdom Hearts:  Chain of Memories.  I got all the way to the top of the tower, finding all the little secrets there were to find by very carefully exploring every single bit of that game world.  I genuinely liked the game and genuinely was looking forward to finishing it.Then, I got to the top of the tower and the game basically had the gall to say, “oh, hey, in the first room of the first world you ever stepped into, there was a compartment thing that you couldn’t get into.  That’s open now and it has the best sword in the game.  You can’t finish the game until you get that sword, so you’d better hustle!”

You can understand my frustration.  I’d put twelve or fourteen hours in at that point and – like most modern games – I thought I was at the end, because everything seemed to be pointing that way, but it turned out the developer was playing an elaborate game of bait and switch.

YouTube to the rescue!  I found someone who was more patient and knew what was going to happen to them and managed to watch them play through that particular segment of the game.  No, it didn’t give me exactly the same satisfaction, but good Lord, that was something the developer didn’t need to do.

Conclusion

I love that gaming on YouTube exists.  I love that it has exposed me to many an experience I was never likely to have.  I love that there’s a big and thriving community on YouTube that is just as interested in gaming as I am.  It’s also interesting to me that there’s a great cross-section of folks playing a great many different types of games.  It isn’t just all Call of Duty.  Some folks have a love for nostalgic adventure games.  Some folks are more into platform games.  It’s awesome.Next week, I’ll expound a little bit more, because there are a handful of other things I’d like to cover that I didn’t manage to get to in this article.

Images courtesy of Pixabay
Pixabay

Opinion:  Things I’m Grateful For

Words By Greywolfe

You guys all know that I’m a curmudgeon, right?  I mean, I write mostly scathing opinions of the modern gaming industry because I think it’s in a pretty awful place.

So, allow me to tell you about some things that I’m truly grateful for.  Some of these have to do with the modern industry and some, of course, are of things from older times and places.

So, I am grateful for...

Joystiq, Massively And Wowinsider - The Sites That Reconnected Me With Gaming Fans

I used to visit these sites daily.  And I'm thankful both that they existed and both that some of them managed to carry on.  Here's to Wowinside, Massively and Joystiq :)

Gone, but not forgotten.
I avoided game communities for the longest time; they all seemed terrible.  There were no real avenues for actual conversation and most of the conversations seemed to boil down to “you suck, because of xyz.”That all changed when I started reading Joystiq. [and it’s sister sites Massively and Wowinsider.]  Sure, the community and I had our disagreements, but they were [almost] never just insult-hurling [unless we found the occasional troll ;)]

I am thankful for the fact that those sites existed and grateful that two of them now live on as separate entities not controlled by AOL.  [I am, of course, referring to MassivelyOP and Blizzardwatch.  And you should certainly go and visit them if you didn’t know about them before.  They are both worth your time.]

I am also eternally grateful that – in the wake of the AOL shut down, we – the fans – didn’t just roll over and accept that our sites were going away.  We gave those writers the money they needed to keep going, because we believed in them.

I am also very pleased that Twinstiq got born out of those deaths.  Through it, some of our community – and its spirit lives on.

DRM-Free Gaming

Diablo 3 clearly didn't teach modern publishers anything, alas.

How dare you try and play the game you bought! Shame on you!
One of the problems of the early industry was that the gaming industry itself didn’t always quite appreciate that it’s customers were loyal.  So you’d get hilarious debacles like proprietary hardware and software that only worked under certain conditions.  [One year, a friend of mine bought Autodesk’s 3D software – then called 3d Studio Max.  He was amused to find – in amongst everything else that came with the box – a dongle that you HAD TO plug into your machine in order for it to work.  No dongle?  The program would simply abort.]

There were various copy protection schemes that all lead to the same end-point:  making sure you didn’t disseminate the software to other people.

One good thing that’s come of the modern industry that I’m truly thankful for is sites like GOG and developers who consistently [and insistently] develop so that their games are DRM-free.  It will be far easier, in the future, to archive and preserve and play these games.

A [Largely Flat] Technology Peak

Games have come a long way from not needing a hard drive to run at all.  :)

King's Quest Specifications VS The Witcher 3's Minimum Requirements.
When I got into computers nearly thirty five years ago, there were a couple of big issues.  Issue number one was:  “which computer do you buy?”  Because at the time, there were several and you really had to do your homework so that you would end up taking the best machine home.  This was compounded by another problem:  if you picked up the wrong machine, well, your software library would eventually dwindle to nothing as the machine became discontinued through the advances of both competition and the march of technology.

The first computer I ever bought had no hard drive, no sound card, an amber CRT monitor, no mouse [yes, really, mice were optional back then] and just about 128 kilobytes of onboard memory.

In those days, technology zoomed by as people came up with bigger and better pieces of software.  One of the first upgrades I ever did on that machine was bump the 128 kilobytes of memory up to 640, because it turned out that most games [at the time] struggled under anything less.

I’m truly thankful that we’ve hit a sort of plateau now.  Instead of things getting more “advanced” they’re generally widening out.  That is:  Graphics cards all use a unified library like DirectX, now.  Generally, from one generation to the next, there’s no “huge leap” between older video cards and newer ones.  This makes it far easier to recommend and buy a computer.  Even console systems have evened out to about a 5 year gap between new machines.

The Internet Exists

The internet has grown in leaps and bounds and with it, so has what we can do with it.

A Map of the Internet. I remember when actually putting names on the map was still a viable proposition.
I’m not a Steam fan.  [or a Valve fan, really, since they’re responsible for Steam] but the modern internet – and it’s distribution systems – are part of the everyday gaming culture that we take for granted, now.

There are bad things that come with the internet:  Gabe’s Internet Jerkwad Theory is a part of life on the modern internet.  Day One patches could only exist as a result of the current bandwidth situation we’re in.  The minefield of issues with social media. [and for some, the resultant Fear Of Missing Out]

Certainly, all of these things are terrible – and things that we need to be vigilant of, but to my mind, and especially as gamers, there are quite a few plusses to the fact that the internet exists.  For example, it’s now possible to find people to play a game with, even if your friends are nowhere nearby – and, in fact, you can keep in touch with those friends more easily as a result, should they move.  You can buy games without having to go to a store – and a greater number of games than you ever could before, too.  [including classics that you’d struggle to find on store shelves, today.]  You are also able to find far more resources about potential purchases than you ever could, in the past [when we were basically reliant on what your friends thought and magazines.]

And I am thankful for all of these.

Sierra On-Line and LucasArts

Sierra On-Line and Lucasfilm Games/Lucasarts Games produced games that - to this day - I can still enjoy.

Side by side at long last. Kind of like it should have always been :)
Yeah, I know, they’re dead and have been gone for a long time, now and – even to this day – I miss them both dearly, but they’ve left me with a wealth of games and memories that I will cherish probably until the day I die.

While I’m not as crazy about Lucasarts [because they never felt like “a family” to me, the way Sierra did] I am grateful to all those designers that made beautiful games in the form of The Dig, Loom and Grim Fandango.

Thanks, Ken and Roberta, for believing in the medium.  [and thanks to the countless amazing developers you had at Sierra.]

And Finally

I am thankful that vehicles like Twinstiq exist so that fans and writers alike can express their enthusiasm for video games.

The Twinstiq Family. Feel free to speculate which owl you are. ;)
I am thankful that Twinstiq gives me a place to comment on the industry as well as the readers here – and the people who keep showing up to comment on my articles with insights I have never had.

You guys genuinely make me proud that my hobby is computer games.


Image Sources:
Joystiq Logo:  Wikipedia
Massively Logo:  MMOGames.com euologizes Massively
WowInsider Logo:  Engadget.com [don't click and give AOL ad views ;)] Diablo 3 DRM:  Imgur
KQ1 Specs:  Gamefaqs King's Quest I Box Shots
Witcher 3 Specs:  VGBoxArt
Internet Map:  Wikipedia
Sierra On-Line Logo:  UMBCast
LucasFilm Games Logo:  ATMachine's Lucasarts Logos, A History In Pictures
Owl Family:  Pixabay

Steam Sale Aftermath: 140

Going through my Steam library to choose what to play next, I decided to go alphabetically. 140 was the first game of the list and I'm glad it was. These are my first impressions:
140 is a minimalistic platformer. You play as a shape-shifting geometrical figure. You're a square when you stay still, a circle when you move and a triangle when you jump. There's no story, just beautiful sights and amazing music. I think words are not enough to describe the feel of the game so here's its trailer for you to get an idea of how it sounds and looks.
Music plays an important part of the game since you'll have to time your jumps and movement to the rhythm of the soundtrack pretty often. There's a total of 3 levels in the game, each ending in a "boss fight". I must say the final boss was tough as nails and I'm sure luck had something to do with my victory. Maybe I was just in the zone.Is the game worth a try?Yes, it is. The game is very short. I went through its three levels in less than 70 minutes. However, those 70 minutes were a fantastic experience. The game currently retails for $5, but it's been on sale on several occasions. How much are you willing to pay for one hour of joy is up to you.