Category: Platforms

Parent Category for All Gaming Platforms discussed on Twinstiq

Famous Metroid Code is in Axiom Verge

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The code that allowed players to remove Samus' armor in the original Metroid also works in Axiom Verge! Check out the video showing the results after the break.
In an homage to the influential title, entering the code "JUSTIN-BAILEY" allows you to activate a palette swap for your character that uses Samus-like colors in Axiom Verge.
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Source: YouTube

Bloodborne Rest Mode Issues in Multiplayer

For those of you going online with Bloodborne, entering Rest Mode while connected may cause issues upon resuming the game. Sony knows about the problem and is working on a fix.
This is Sony's official statement on the issue:

"Utilizing the new Suspend/Resume feature to put the PS4 into Rest mode without shutting down the game first causes players to be unable to complete matchmaking. Please be sure to restart the game in order to make sure you are able to connect online and matchmake for multiplayer.

This issue will be addressed in an upcoming patch."

Hopefully this will bring more awareness to the issue and how to take the proper steps to resolve it in the meantime.

HoloLens Will Not be a Focus at This Year’s E3

A tweet by Phil Spencer confirms that Microsoft's entry into augmented reality will not be a focus at this year's E3.
While stating that the technology has entertainment potential, the primary focus on the product thus far has been as a means for professionals to visualize and collaborate on products and prototypes. It will be interesting to see if the HoloLens will have any Xbox One connectivity at all, as so far the product has only been shown to interface with Windows PCs.
Source: GameSpot

After Purchasing OnLive, Sony Announces its End

After acquiring the struggling game streaming service OnLive for an undisclosed sum, Sony announces the end of its services later this month.
In a statement from OnLive, they reveal that the company will begin winding down its company and eventually cease operation. Sony states the purchase will lead to "great opportunities for our gamers, and gives Sony a formidable patent portfolio."

Presumably the patents and technologies OnLive used appear to be the primary reason for the purchase, and will be used to beef up the PlayStation Now service.

Source: C|Net

Gog.com booting DRM in your games!

Did you buy a copy of Stalker or Mount & Blade War Band when they came out? Are you sick and tired of the DRM? Well I've got some great news if you fall into that rather specific category!
Gog.com has announced that you can input retail keys for select games and receive a Gog.com DRM free version. Join us past the break for details.
The deal only covers certain versions, languages, etc so you'll have to check out the details on the site to see if you qualify. Alternately you could just input the serial number and see if it works. Right now the deal is only with select games (listing below) but they plan to roll it out to as many games as possible in the future.

Games:
Eador: Genesis
S.T.A.L.K.E.R: Shadow of Chernobyl, Call of Pripyat, Clear Sky
Mount & Blade: Warband, With Fire & Sword

This is a very small start, but if it works and they are able to expand this list then everybody wins. Gamers especially.

Author: Billy C
Source: Gog.com

New Nintendo eShop Releases: Nintendo DS Wii U 64 Edition!

Nintendo 64 games have come to the Wii U! Or game, rather. N̶̶̶̵i̶̶n̶t̶e̶n̶d̶o̶ ̶t̶o̶o̶ ̶D̶̵S̶! N̶̶̵i̶n̶t̶e̶n̶d̶o̶ ̶D̶̵S̶ ̶t̶w̶o̶! Nintendo DS also! Super Mario 64 and Yoshi's Island DS are both now available on the Wii U Virtual Console. I never thought it could be true. Nintendo DOES listen! Now we just need some GameCube games on there and we're good to go.

Also new this week, HAL Laboratory puzzle platformer Boxboy! Head past the break to see the full list of this week's releases.

Wii U

3DS

[Image: Nintendo]

Andrew J Amideo
[Source: Business Wire]

This Amiibo situation is way out of hand…

Hey everyone. I've got a story to tell you about Amiibo Wave 4, my local GameStop, and why Nintendo needs to do a much better job serving their EXTREMELY loyal customers. Curious about my experience? Read on. 
I received a soul crushing blow yesterday. Ness is going to be a GameStop exclusive... Now, I've got no beef with GameStop. I like my local store and I buy many of my games from there. The Wave 3 store exclusive Amiibo set a disappointing precedent though. I failed to obtain a Meta Knight Amiibo when the wave launched and I've never seen one in a Best Buy. I've had no luck with Rosalina either. These Amiibo have become unobtainable at their MSRP. I can, of course, import them or pay obscene scalper rates but why should I do that when the product is officially available to me?

So... I set out today with solid goal in mind. Pre-order Wave 4 before it is too late. My retailer of choice, GameStop, was to open Wave 4 Amiibo pre-sales (not pre-orders, I'll explain shortly) at 3 PM in my time-zone. I arrived shortly before 2 PM to confirm that the pre-sales would be possible. I returned to my vehicle and proceeded to wait until 2:45 to begin my final wait and payment process. This is where things get dicey.

At 3 PM sharp, the clerks began to process the pre-sales, They are pre-sales because they must be paid in full at that moment, not the usual $5 down and see you later. Orders began to process and... well... that didn't happen. The website wouldn't load. Another essential detail, these pre-sales occurred through the GameStop website from within the GameStop system. This was necessary because of the limited nature of the products. This was explained to me by the employees as such: store based pre-sales cannot be cut off. Essentially, this method is used to prevent GameStop from receiving more pre-orders than they have product available. This has happened at other retailers with Amiibo in the past and I can understand the precaution. That precaution, however, backfired really hard. I was in GameStop waiting for my pre-sale to happen for just over an hour. As you might imagine, this was likely the result of a server overload that GameStop wasn't expecting.

Now, I give a round of applause for the GameStop employees. They handled this mess with grace. A slowly waning mob of very loyal Nintendo fans stood in line patiently as regular customers were served and went on with their day. The gears eventually began to turn and (being second in line) I too was on my way. $130 worth of Amiibo (I got the Splatoon set too) are to be delivered to my doorstep at some point in May. I don't blame the store employees. I don't really blame GameStop (this particular sin is very common). I will blame Nintendo though. I don't speak for myself here (I'm an outlier and a bit eccentric). I'm saying this for the other six or seven people standing in line with me. I say it for the girl who just wanted Ness. I say it for the loyal girlfriend (I assume) who was there for someone else. These products are not available to your fans. I'm a slacker and I've got time to peruse game stores at odd hours. Your other fans don't have the luxury of scouting countless stores and smashing F5 to refresh over-trafficked sites . I don't understand the minutiae of toy manufacturing and I won't spout off like I do. People want these things and you (Nintendo of America) are letting them down. The message is crystal clear. Bill Trenin said this about the Marth Amiibo during the Nintendo Direct yesterday: "Don't miss your second chance". Amiibo should be built and priced accordingly if they are a limited run luxury line of merchandise. They aren't though. They are $13 statues with piss-colored stands... I love Nintendo but this is painful to watch.