Month: May 2015

Swatting Perpetrator Caught

A 17 year old multiple offender has plead guilty 23 counts of extortion, public mischief, and criminal harassment. Posing as a captor inside his victim's house, he would call the police demanding ransom, saying he was holding the family hostage or that he had killed someone.
The teenager who is unidentified due to minor status would then continue to harass families by posting their details online, including social insurance numbers and credit card information.

Wanting to boast, the teen hosted an eight hour livestream of his escapades on YouTube, days before he was arrested. After receiving a phone call from him, one of the victims called her local police station, fearing being swatted herself. The RCMP also verified the identity of the Port Coquitlam, B.C. teen when he attempted a second swatting the same day.

Now facing 40 charges and being remanded for 169 days, he and his parents await the sentencing hearing on June 29th.

Source: VGChartz

May 22nd, 2015

Ok, let’s make this quick, got to catch a train to the 19th century.

What is everyone playing this weekend?

  • Andrew J Amideo (@Andoro36): I'll be taking a trip to the beach for the holiday weekend so if I do any gaming at all, it'll have to be on my 3DS. Possibly a little Donkey Kong Country Returns or Mario Tennis Open, if there's some downtime.
  • Billy Colley (@Amuntoth): This weekend I'll be playing some Chroma Squad, 3D Realms Anthology, and working on some Warcraft 1 for the Fine RTS series.
  • Cody Hall (@Yoda0VGs): I will be playing kill monsters, save people, learn they are dickheads, kill dickheads simulator 2015. Aka more Witcher 3.
  • Greywolfe (@lostwolfe, YouTube): (TBD)
  • Jimmy Vegas (@JimmyPhantom17): Wolfenstein The New Order on Uber
  • John Rausch (@visitzebes): I'll be playing Til Morning's Light. I'm impressed so far. I imagine I'll play a bit of Destiny too.
  • Jonathan: The Witcher 3...I think I found my new favorite game.
  • Jye Cauffle: Bloodborne
  • Thomas Ortsik (@Dr_Strangethumb): Puzzle & Dragons Z during my train ride.
  • Trey Valeska (@Trey_Valeska): This weekend I will be playing more NEON STRUCT, Insurgency, Hotline Miami 2, Nuclear Throne, and 3D Realms Anthology. There is a high chance of some Shadowrun: Dragonfall due to Shadowrun: Hong Kong hype.
    Mount and Blade Warband is also very likely. (I play a lot of games)
  • Trisha Baumgartner (twitch): Working this weekend but my Vita will keep me entertained with ffx and ffx-2 remastered
  • Richard Mitchell (@TheRichardM): Mortal Kombat. No, not the new one. The Vita one. I want to feel included.
  • Sam Prell (@SamPrell): I need ONE more trophy before I 100% Bloodborne and earn my first Plat.
  • Susan Arendt (@SusanArendt): The "sell as much of your stuff as you can before you move" game.

Misc News Roundup

Ultra SFIV uses PS3 fight sticks on PS4, Witcher 3 graphics called out, updated FFXV demo, new Dragon Quest VIII scenarios, more Capcom HD ports, M. Bison in SFV, Kinect still counts, and Witcher 3 benchmarks, all inside after the jump!

Ultra Street Fighter IV on PS4 Supports PS3 Sticks

Fight sticks from the PlayStation 3 will be supported on the full HD port of Street Fighter IV for Sony's PlayStation 4, using the open source driver project started by SkullGirls developers.
Source: Gematsu

Witcher 3 Developers Talk About Graphics Disparity

Citing the fact that an early PC build of the game shown was a highly polished vertical slice, CD Projekt Red believes that concerned players saying the rest of the game doesn't look as good are not getting the full context. "This demo was built specifically to run in as high fidelity as possible. It didn't have the game's full open world to contend with, and that helped boost the visuals." said co-founder Marcin Iwinski.
Source: GameSpot

Updated FFXV Demo Coming

Episode Duscae 2.0 will be launching in early June, bringing updates in performance and gameplay, and attempting to address as many of gamers' top 15 complaints as possible.
Source: GameSpot

New Dragon Quest VIII Scenarios Revealed

"Dhoulmagus' Past" will explore the earlier years of the game's ultimate villain, and "The Hero's Childhood" will likely follow the protagonist from a child to the decision to become one of his kingdom's knights.
Source: Gematsu

Capcom Bringing More HD Remasters

Capcom will be focusing on some HD remasters, bringing past titles up a notch on current gen systems. With Devil May Cry 4, DMC, and Resident Evil already under their belt, which game series could be next?
Source: IGN

M. Bison Coming to Street Fighter V

The latest fighter announced for Street Fighter V is one of the top villains of the series, M. Bison. He joins Ryu, Charlie, and Chun Li as characters already confirmed for Capcom's fighting game.
Source: Eurogamer

Xbox Keeping Up With Kinect

Phil Spencer reveals his desire to continue pushing the Kinect as an exciting way to interact with future Xbox One games. "We'll continue to build functionality to make it a valuable part of the ecosystem," said Spencer.
Source: GameSpot

Digital Foundry Benchmarks Witcher 3

Witcher 3's performance is compared across three systems, the PC, PlayStation 4, and Xbox One. Each has their strengths, check out the differences to see which version you want to go for (if that type of thing matters to you!).
Source: Eurogamer

New Nintendo eShop Releases: Mega May (Week 3)

Mega May continues this week with the release of Mega Man Zero 2 for the Wii U Game Boy Advance Virtual Console. If you've never played any of the Zero series games before, I'd highly recommend giving one of them a try. They are all excellent. Also out this week is the Mario edition of Puzzle & Dragons for the 3DS, and the Super Nintendo port of an old arcade shmup called Earth Defense Force (no relation to the current series). Get ready, equip your Z-Saber, and then jump past the break to see the complete list of new releases.
Wii U

3DS

[Image: Capcom]

Andrew J Amideo
[Source: Business Wire]

First Look at The Witcher 3: Wild Hunt

A word of warning before you start reading this one, I am only abut 5~6 hours into the game at this point. So opinions may change later down the line, but I certainly didn't want to rush out a review of what could potentially be a thousand hour game just for the sake of getting it out there. What this first look will provide is my unfiltered thoughts and feelings about the game so far, and my experience with it. I hope you enjoy my story, and with that out of the way feel free to read on:
I finally walked through my front door after spending ten hours of my day at work under fluorescent lighting and the smell of dust settling on my desk. I walked through the door carrying the latest mail package that arrived on time for once, thank god, that day was the launch of a game I’d been eager to play. I opened the package and inspected my new video card, I knew this would be enough to crush the software known as The Witcher 3 into submission. I took the dog out one last time, fed her and the cat, and made sure I would have no distractions. I swapped my old GTX 570 out of my rig for my new piece of hardware and installed the latest drivers. After rebooting I loaded up GOG Galaxy and saw my previously installed game finally ready to be played, pre-loaded, with a very inviting play button. I turn on my PS4 controller and wait for it to connect to my bluetooth, after reading about the poor mouse acceleration issues in the game I wanted no part in messing around with it, even if there was a fix I could care less. I entered the settings menu once the game loaded up to do one thing and one thing only. To turn everything up to 11. Grass quality, Ultra. Water quality, Ultra. Textures, and everything else, all to Ultra. All the fancy post processing bells and whistles including Nvidia Hairworks, all turned on and maxed out. Just when I’m ready to hit new game and see if the graphics downgrade was real or not, I hear a strange sound through my headphones. It’s the damn cat, crying about her dirty litter box and takes a dump right on the recently cleaned carpet. I unequipped my controller and California Silverados to deal with real life one last time.
last time
After finally returning to my seat, I take up arms, select my desired difficulty, and I’m gone. Not right away, but the opening cinematic, coupled with the music, reminded me what was happening since I last adventured as Geralt, hunting down Letho. After playing the game some way through, up to the first tavern, and was free to explore the opening region, which didn’t seem huge at first, I realized just how invested I was in everything around me. I was stopping to listen to every NPC talk, I mourned as they mourned, I saw the effects of war in these people’s hearts and souls and wanted to help (even if that’s not a Witchers priority, I made it so) I had no idea why these things pulled me in as much as they did, but I was there. The edges of my monitor no longer existed, the concerns of poor visuals, performance issues, the dog chewing on something she’s not supposed to, and stresses in the workplace had all vanished. There was simply Geralt, and whatever damned beast he was dodging attacks from at the moment. I was reading through every document, studying the bestiary for each new foe, and found myself taking on a player role I hardly ever fall into, the completionist. A completionist player archetype is someone who achieves every little thing within a game, no matter how long it takes, something I have rarely done in video games.
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It escaped me for a long time as to why this particular adventure had me hooked by its teeth, then I realized something. This game itself doesn't just have a heart and soul, everything within it does. A soul resides not just in the games mechanics and visual effects, but it’s character, and the characters within it. Even the main protagonist who by all means could easily be another cookie cutter, bland, no personality, grizzled white dude. And while Geralt may be grizzled, he has more personality than any main character I've seen in a game in a long time, and I needed that. The world I move him through animates with the weather, creatures, and stillness of abandoned buildings. Which all seem to breathe life and, again, character into the world around me. Let alone the countless other non player characters that for once feel like actual characters who all live their own lives, have their own dreams, and their own issues. Most of whom do not want your help. The old trope of only one or two npcs in an area having a quest for you seems to make its own great deal of sense in this way, as witchers are looked upon as abominations by most, and many would not stoop to such levels to ask for your help. It’s this level of at least fabricated confidence that the Witcher 3 stands tall. Everything feels connected, and you're able to simply fall into its capable hands while it lets you explore what it has to offer.
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I guess the Witcher re-taught me the difference between my wants and my needs. I wanted a game that offered a lot of playing time, I wanted a game that looked better than any game out there, I wanted a game that lived up to the hype, and I really wanted a game that actually worked for once **Cough**Ubisoft**Cough**  And yet, I needed a game that felt cared for, I needed a game I could get lost in, I needed a game that had a soul, I needed a game that I felt a deep connection too, I needed a game that could take me away from the real world for a bit, and I desperately needed a game to call home. While I may not quite know why I needed these things yet, I don’t feel like I need to know everything.

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All I know after the short time I have spent playing is that, I got sucked in by a world, it captivated me enough to stay in said world, and I did not want to leave. Thankfully though, a part of me will never leave. It’s the same part of me that is still standing at the top of the Throat of the World, the same part of me that still remembers making John Marston walk out of that barn, the same part of me that still guards the forests of Darkroot Garden, and it’s the same part of me that will always be watching over Megaton at night, fending off  those who dare approach my city. And if I stopped playing Witcher 3 right now, I’d be proud of the short stories that I get to tell. Stories that I was only able to make thanks to the tools Witcher 3 provided me with. And I know that I’ll be damned if I let another Wraith get the best of me.

So needless to say, it's alright.
Would play again.
Silver/10

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Game -The  Witcher 3: Wild Hunt
Developer - CD Projekt RED
Source - Free Code with the Purchase of a GTX 900 Series Card

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New Need for Speed Game Revealed

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EA and Ghost Games are rebooting Need for Speed. There are some big changes for the upcoming entry, hit the jump to see the teaser trailer and find out more!
You will explore the open world and follow the deep narrative that the single player career will be built around. There will be day/night periods, seamless multiplayer allowing other players to populate your world, and "deep customization" of vehicles.Let us know what you think of the new direction. Do you imagine something like Forza Horizon, or Test Drive Unlimited? What do want most from the series refresh?

These promotional shots courtesy of GameSpot may not reflect the final version of the game.
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Source: GameSpot

Windows 10 Beta on Xbox One Time Frame

An Xbox One Beta of Windows 10 will be coming after the operating system launches on PC. "It will be post-summer," tweets Phil Spencer, head of Microsoft's Xbox Division.
We already know that Windows 10 will feature many Xbox apps and services, such as native support for friends lists, messaging, and activity feed, Xbox Live support, Game Streaming, Game DVR. On the Xbox One, DirectX 12, and Windows 10 app support will be coming, as well as the possibility of "universal" games that run both on Windows PC and Xbox One hardware.

What else could be shared between the two? Do you hope to see a dashboard overhaul on the Xbox, or mostly a behind the scenes update?

Source: Neowin

Nvidia and AMD in Each Others’ Hair

Like AMD's TressFX before it, Nvidia's HairWorks is a software routine that's optimized for their own GPU line. Nvidia's technology is closed source, making it difficult for AMD to optimize routines in the software to run better on their GPUs.  This results in lower performance for users when it is enabled on AMD hardware.
A CD Projekt Red developer says "unsatisfactory performance may be experienced, as the code of this feature cannot be optimized for AMD products."
The incentive for a GPU manufacturer to develop a proprietary API optimized for their hardware is high, especially if it raises their product above the competition. For game developers, the main draw in using these APIs is help from the hardware maker, or sometimes a marketing deal. Many games have sported the "Nvidia: The Way It's Meant to be Played" splash screens. In other markets there are similar strategies, Intel has their own code compiler optimized for their CPUs, for example.

Perhaps these features would never have made it in if it weren't from help from the hardware developer, but this situation unfortunately results in a fragmentation of the end user experience.

High end graphics cards are expensive, so it would be difficult to justify buying both an AMD and Nvidia GPU to have the optimal experience at any given time. As a PC gamer, what do you make of this situation?

Source: ArsTechnica

Rockstar Suing The BBC

Not long after filming has begun, The BBC documentary Game Changer is being called out by Rockstar in a lawsuit where they allege that a proper representation of history surrounding the game developer and its employees has not been agreed upon by both parties.
"While holders of the trademarks referenced in the film title and its promotion, Rockstar Games has had no involvement with this project. Our goal is to ensure that our trademarks are not misused in the BBC's pursuit of an unofficial depiction of purported events related to Rockstar Games." - in a statement given to IGN by Rockstar

With its case centered around trademark infringement, Rockstar aims to prevent The BBC from referring to them at all. After repeated attempts to contact the television company, Rockstar feels it was forced to take the next step. "It is our obligation to protect our intellectual property and unfortunately in this case litigation was necessary."

The BBC has yet to respond, and so far the documentary is still scheduled to air later this year.

Source: IGN