Happy 2020! It's a new year once again (and a new decade as well), and that means it's time for another round-up of the best games from the previous 12 months. 2019 was another amazing 365 days of great games to play. So many great games, in fact, that narrowing down my choices to merely a select 12 proved particularly difficult this time around. In the end though, I was able to get it done, and now feel sufficiently confident in my selections. I hope you will too. So without further ado, I humbly present, my picks for the 12 best games of 2019.
Tag: Team Sonic Racing
Review: Team Sonic Racing
There's something you should probably know about me before we dive into this review. I grew up a Sega kid. While my friends were all playing their Nintendos and Super Nintendos, I was cutting my proverbial gaming teeth with the Master System and Genesis. As you might expect, this led to me quickly becoming a pretty avid Sega enthusiast, as I still am today. Granted, as time went on, I came to eventually love Nintendo, Sony, and Microsoft as well, but deep down, my heart still beats for Sega.
It should come as no surprise, then, that when Sumo Digital's 2010 masterpiece, Sonic & SEGA All-Stars Racing, came out, I consumed it with a ravenous hunger; and it was good. So good, in fact, that I actually consider it to be one of my favorite games of all time. For my money, it beats all others - I'm not just talking about copycat cart racers, the Mario Kart games as well. Some may disagree with that statement, but I will happily and convincingly tell them why they are wrong.
Sumo Digital's 2012 follow-up, Sonic & All-Stars Racing Transformed, was also a thoroughly enjoyable affair, but it came nowhere close to reaching the lofty heights of greatness as the criminally-underrated original. It had exciting things to offer, sure (new fan favorite all-stars, amazing new stages, a cool transformation mechanic), but the graphics were lacking a bit by comparison and the gameplay was plagued by some pretty awful rubber-banding that unfortunately couldn't be turned off (unlike in the first game). It just seemed to lack the same level of care and attention to detail as the original. ​Which brings us, now, to the third entry in the series...