Author: Thomas Ortsik

Founder and Kinda-Editor-In-Chief at Twinstiq.
Also known as Dr. Strangethumb

PSA: PlayStation Vita Settlement Comes Through

Have you bought a PlayStation Vita before June 1, 2012, and do you live in the US? You might be able to get in on a settlement that could net you $25 cash (or PSN credit), or over $50 worth of free games (valued up to $100). Check out how after the break.
You'll have to visit the Vita Claims site and fill out this PDF form, and select your compensation. Check here for a list of games you could choose from if you don't want the cash/credit payout, in three different packs.
Source: Vita Claims

Saturday Giveaway, On A Sunday

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[Picture: vg24/7]

The world must have gone mad. Maaaaaad!
Sorry, didn’t get to do it yesterday, so today has to do.

Winner of Tesla Effect is:
*drumroll*
The steam user going by the name “y u heff to b med”, which is a stupid name, but having a decent one was not part of the selection process (maybe in a future giveaway though).


New giveaway for this week:  Let’s get tweeting!
Anyone who tweets this post using either the Tweet button below, or RTs someone who did, will be entered in this giveaway. You don’t even have to follow our official Twitter account, although we would appreciate it.
Too simple? Fine. For every 10 tweets, we’ll add another game to the prize pool (up to a total of 10 games).
In the end, we will draw one winner per game in the prize pool, e.g. 76 tweets = 8 games = 8 winners each getting 1 game.


First game that makes it into the pool is Far Cry 3: Blood Dragon, game 2 would be Deus Ex: GOTY and #3: E.Y.E Divine Cybermancy. The rest are still a secret, but should we reach 100 tweets, there will be something special added to the pool ;)
All games will be provided for Steam, the Twinstiq staff is excluded and you will not be able to exchange the prize for something else.

You have time until Saturday 8pm (GMT+1; April 11th, 2015), the winners should be announced on Sunday (April 12th) in a blog post (We will not contact you personally. You have to do that part yourself should you win, but there will be a reminder).
So what are you waiting for?

Death of the Easter Egg

Ever since the Hot Coffee mod fiasco and the advent of DLC, the easter egg seems harder and harder to find, but rarer still, the easter egg is still out there. The hunt is on!
The Konami code had popped up in games from Gradius to Contra, and most recently Gradius Rebirth on the Wii, but has also made an appearance or reference in many other games. John Romero's hidden head was behind a boss in Doom II. Mega Man 2 was hidden in Just Cause 2. Resident Evil 6 hid away classic Capcom arcade cabinets. Red Alarm on the Virtual Boy unveiled hidden 3D models when you shot specific areas.

What was your favorite easter egg? Are there any recent games that have surprised you with hidden content? Let us know your favorites!

Microsoft Stops Selling Kinect for Windows

Believe it or not, there is actually some Windows software that uses Kinect for Windows, but Microsoft will no longer be selling a "Kinect for Windows" SKU. Instead, they opt to only have one Kinect version on store shelves, and will focus on selling the USB adapter to Windows users.
Do you or anyone you know use Kinect for Windows, or even on the Xbox One for gaming purposes? Would you use it if there was more support? Let us know what you think!
Source: Neowin

New Sega Genesis Digital Novel: Sacred Line Genesis

A new digital novel by author Sasha Darko is shipping now for the Sega Genesis, courtesy of publisher Watermelon, who was also responsible for bringing Pier Solar to the 16-bit console, Dreamcast, and current generation systems.
High quality 3D stills and a sampled soundtrack brings a remarkable audiovisual experience on one of the biggest cartridges to be released for the Genesis, in NTSC and PAL formats. Featuring multiple paths, a dice rolling fighting system (you actually roll a physical die!), and a horror-suspense story, it promises an incredibly unique experience.

A prototype of the game is freely downloadable on Windows, Mac, and Linux desktops, but the complete game is only available on the 16-bit Sega system.

Nevermind Takes Advantage of Bio-Feedback for Scares

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Available now on Steam Early Access, the adventure-horror will test your fear responses with optional bio-feedback sensor compatibility, increasing the difficulty accordingly.
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Promising a surreal interpretation of psychological trauma, Nevermind aims to create a believable illusion of fear and anxiety, yet you must remain calm in the face of stress in order to pull through.
Gameplay is based around puzzle solving from the first person perspective, and takes place in the subconscious of various trauma victims.
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Source: Steam