So, Assassin's Creed: Syndicate comes to the PlayStation Store this week. Incredibly, this is already the 14th Assassin's Creed game to be released on consoles since the series debuted in '07. That's an average of nearly two releases per year. Not quite as ridiculous as the 15 Guitar Hero games that all came out within a five year span, but I think you get my point. At exactly what point does the market become oversaturated with Assassin's Creed? Also, is that really something that Ubisoft is in a hurry to do?
Activision (wisely) decided to shelve the Guitar Hero franchise for five years after the fans stopped caring about it. But Activision still had Call of Duty, and then Skylanders to fall back on. So what is Ubisoft going to do when they can't milk AC anymore? Personally, I'd be okay with them simply having a yearly rotation between Splinter Cell, Ghost Recon, and Rainbow Six, but they are basically doing that now. I guess when Assassin's Creed finally does die, they'll just have to come up with some other new property that they can beat well past the point of death.
A few other new entries to established franchises that are out this week include Tales of Zestiria, Overlord: Fellowship of Evil, and Just Dance 2016 (that's another Ubi property). Let's just hope that Syndicate won't be as broken as Unity was. Proceed further to see more of this week's new releases.
PlayStation 4
- Assassin's Creed: Syndicate (Ubisoft, 40 GB, $59.99)
- Tales of Zestiria (Bandai Namco, 11.3 GB, $59.99)
- Overlord: Fellowship of Evil (Codemasters, 4.2 GB, $23.49)
- Just Dance 2016 (Ubisoft, 21.7 GB, $49.99)
- Organ Trail: Complete Edition (PlayStation Vita Cross Buy) (The Men Who Wear Many Hats, 310 MB, $9.99)
- Primal Carnage: Extinction (Circle 5, 6.2 GB, $19.99)
- Forced (BetaDwarf, 3.1 GB, $14.99)
- Hasbro Family Fun Pack (Ubisoft, 3.6 GB, $39.99)
[Image: Ubisoft]
Holy fuck I really can’t believe this shit is at 14 sequels… I still remember watching the preview footage when G4 interviewed the Game Director of the original title and kept asking her what was with all the weird blue shit(Matrix looking crap) still cant believe they kept the matrix element secret till release. And i loved those parts of the game, it still surprises me how many people didn’t even know you could escape your cell between missions, pickpocket the doctor, eavesdrop conversations and read emails all building the world in subtle ways to keep you guessing what they where after. I wish the series still kept its government conspiracy sci-fi elements that made me fall in love with that game…. but if franchises weren’t all about getting ruined than the force would still be a mystery and the word Midichlorians wouldn’t be a part of my fucking vocabulary…
Yeah, so I played a little of AC Brotherhood, to give the games a shot. I couldn’t even make it past the first scenario because I just hated it. Which is kind of weird, cos I like stealth games. Styx, Dishonored, and the older Hitman games are a some with a lot of similarity.
On a side note I loved it in Witcher 2, when during the first scene walking with the King you could actually find a guy that looked a lot like Ezio dead on the ground. And Geralt’s reaction to finding him is “You’ll just never learn.” haha how true.
Also wow 14 of them.
Ubi brass: “How many times can we tell the same story over and over and still get people to buy it?” Ubi underling: “Well sir, at least 14” So this was probably not a real conversation but I can picture it happening.
The Overlord series is a lot of fun for any of those who haven’t played them.
I have Forced, but I haven’t played it yet. one of these days I’ll have to fire it up.