Veteran of most Castlevania projects since Symphony of the Night, artist Ayami Kojima will now be contributing custom package art for contributors of $100 and above. "I'm overjoyed by her participation," says Koji Igarashi, project leader.
Some new information revealed is that the game's setting will "take place in the castle, but it won't be confined to manmade settings [...]I could just have trees in the garden, for example, or a vast cave beneath"IGA has this to add about the project's status: "Now that we’ve finally raised the funds needed, we’re only starting on all the level designs now. I want to take my time and carefully plan them now that we can finally focus on the game itself. As I come up with the new storyline and materials for the game, I’d like to incorporate a few things that catch players off guard, so I hope you like it."
We already know that the release date is by March 2017, and all of the game's "screenshots" so far have just been mockups. It's no surprise to know that the game is in such early planning stages, but nonetheless fans are hoping to see some form of running gameplay as soon as possible.
Source: Destructoid
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