The Shadow Warrior reboot is getting a sequel and damn, does it look good. The first one was already a very competent shooter with juvenile, but nonetheless fun comedic elements. The 13 minute vertical slice of Shadow Warrior 2 that surfaced during E3 however looks outstanding.
Superb 3D movement, fast, beautiful to look at and a mix of shooty and slicey weapons. This is what I would have wanted Doom 4 to look like.
Superb 3D movement, fast, beautiful to look at and a mix of shooty and slicey weapons. This is what I would have wanted Doom 4 to look like.
Co-op is one of the new features you see in the trailer and they gave it an interesting twist: You don’t actually start in the same place. Instead, your path intersects at a certain spot. Level design didn’t seem to suffer from it either, so that’s good to know.
Sword play was one of the best parts in the first game, somewhat ironical in a shooter, and besides more melee weapons, you also be able to slice enemies in a more “realistic” way. No longer will they spill their organs in pre-defined places, but actually react to where you placed the cut.
The vertical movement looks to come natural and the visuals are amazing, especially if you take into account that this is very much an indie studio.
Sword play was one of the best parts in the first game, somewhat ironical in a shooter, and besides more melee weapons, you also be able to slice enemies in a more “realistic” way. No longer will they spill their organs in pre-defined places, but actually react to where you placed the cut.
The vertical movement looks to come natural and the visuals are amazing, especially if you take into account that this is very much an indie studio.
But yes, let’s not get too hyped up already: it’s a vertical slice made for E3 and the game is still some time away (2016).