Tag: Game Club

Game Club Plays: Galak-Z

Hey everyone. Me again, Scrooloose, with my pick for this weeks game club. This time it's 17-Bit's arcade space shooter, Galak-Z. This one is fun and feels like an old arcade title that you might drop a bunch of quarters in to keep playing.

Battle alien space bugs and run missions for command while earning upgrades for your little space ship in ever increasing difficulty levels of play. It's $10 on Steam and if you want to join us in playing that'd be great. I'm sure there are plenty of Let's Play videos out there as well if you don't feel like spending the money. Goodness knows I feel that.

System Requirements for Galak-Z are as follows:



    • OS: Windows Vista / 7 / 8 / 10
    • Processor: Intel Core 2 Duo (2.6 GHz) / AMD Athlon 64 X2 (2.6 GHz)
    • Memory: 3 GB RAM
    • Graphics: Radeon HD 2900 XT (512 MB) / GeForce GT 430 (1024 MB)
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Additional Notes: Gamepad, Mouse and Keyboard Support



    • OS: Mountain Lion 10.8
    • Processor: Intel Core 2 Duo (2.6 GHz) / AMD Athlon 64 X2 (2.6 GHz)
    • Memory: 3 GB RAM
    • Graphics: Radeon HD 2900 XT (512 MB) / GeForce GT 430 (1024 MB)
    • Storage: 3 GB available space
    • Additional Notes: Gamepad, Mouse and Keyboard Support

SteamOS / Linux:


    • OS: Ubuntu 12.04 / SteamOS
    • Processor: Intel Core 2 Duo (2.6 GHz) / AMD Athlon 64 X2 (2.6 GHz)
    • Memory: 3 GB RAM
    • Graphics: Radeon HD 2900 XT (512 MB) / GeForce GT 430 (1024 MB)
    • Storage: 3 GB available space
    • Additional Notes: Gamepad, Mouse and Keyboard Support

Twinstiq Game Club Plays: World of Goo

Hey everyone, Scrooloose here with my game club pick for this week. This time it's World of Goo, a puzzler from developer 2D Boy. This one's just for sitting and relaxing and honestly after Spec Ops: the Line don't we need to sit and relax a little?

The goal is to move though the world by solving puzzles on each screen to see a rather charming story unfold. That's about it. Simple and cute and a good way to spend a few hours using your brain.

It's worth noting that the resolution is locked at 800 x 600 but I'll post below how to change that. A big thank you to steam user Blootrix for creating this guide for both PC and MAC users.


-Right click on World of Goo
-Click Properties
-Click Local Files
-Click Browse Local Files
-Open "properties"
-Open "config" with notepad

-You should now see this. (Ignore the message left by the Sign Painter, it's there as a joke)

<!-- IMPORTANT WARNING: If you edit this file, your computer will probably explode. Your friend, the High Resolution Sign Painter -->

<param name="language" value="en"/>
<param name="screen_width" value="800"/>
<param name="screen_height" value="600"/>
<param name="refreshrate" value="60" />
<param name="ui_inset" value="10"/>


-Now change "screen_width" and "screen_height" to your resolution. 1080p would be

<param name="screen_width" value="1920"/>
<param name="screen_height" value="1080"/>

MAC (Courtsey of Regi524)

1. Open a new finder window.
2. Goto your users folder.
3. Open 'Library' and find 'Application Support'.
4. Once in Application Support, find Steam.
5. Once in, goto 'SteamApps', 'common', 'World of Goo'.
6. RIGHT click on World of Goo.app(or just simply called World of Goo) and click "Show package contents".
7. Open Contents
8. Open Resources, game and then properties.
8. Open config.txt with textedit or another text editing software.

Thanks for checking this out and have fun with it. Of course make sure you join us as usual when we discuss the game during our game club podcast next weekend.

System requirements for World of Goo area s follows



    • Supported OS:Windows® XP or Vista
    • Processor:1GHz or faster
    • Memory:512+MB RAM
    • Video:Any 3D graphics accelerator less than 5 years old
    • DirectX® Version:9.0c
    • Hard Drive:100MB


  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
  • Processor:Intel Core Duo
  • Memory:512 MB
  • Graphics:64 MB

SteamOS + Linux:

  • Processor:1 GHz or faster
  • Memory:512 MB or more
  • Graphics:hardware accelerated OpenGL 1.4 support
  • Hard drive:100 MB free space

Twinstiq Game Club Plays: Abzu

Hey guys it's me, Scrooloose. Welcome to another round of the Twinstiq Game Club. Ive been very busy playing many important video games and other things like: working and spending time with family members over the holidays so I haven't been writing much. But here I am now (yay) and this time I've nominated a game that I hadn't played until very recently. That title is called Abzu and I got it for Christmas. It's short, it's artsy and it looks very pretty and happens to have been developed by the same folks that did Journey. I actually nominated Abzu before I played it, but as luck would have it I was able to remedy that in a short time as my game wasn't chosen first this round.

So, Abzu: A game about diving in the ocean and watching ocean-y things. I'm down if you guys are. I couldn't help but smile during my time swimming and playing with dolphins and the plethora of other sea creatures in some pretty spectacular, yet relatively simple environments. Only visual and musical story telling is to be had here and what a beautiful presentation it is. This one only takes about three hours to play to completion so we'll be running through in one go. I hope you'll join us in checking out what is certainly a pretty great and immersive experience. open-water


Twinstiq Game Club Plays: Primordia

Welcome to the city of glass and light!  That’ll be five megacycles, thanks.

And now that you’re here, why don’t you join us in playing Primordia, which – co-incidentally – takes place IN the city of glass and light – Metropol set in a time where there are no more humans because of some unspecified calamity that took place in the far distant past.

Instead of humans, we have sentient builder robots who believe – through the legacy of the Gospel of Man that they should take care of the Earth.

So, let’s talk about what you need to do if you’d like to join us. Read more


Hey everyone, it's your friendly neighborhood geek, TruLegendKiller. As you may be able to tell, we are up to another round of Game Club. Our Fourth round if have been keeping track. In fact, what better way to start a new year? Happy 2017! I wanted to pick something different, I've picked games with shooter elements. I wanted to do something new, something different. So I went with a game that caught my eye but I, myself, have yet to play.  I came across this game on Steam and, as people pointed out, seems inspired by the great stealth games  of the Tenchu franchise. Therefore, the game I am choosing is a third person stealth game called Aragami. 

Read more

WRUP …of the gods.

I have slowly but surely been grinding away at a "perfect game" of Saints Row 3 [minus stealing and loading all the cars into my garage, because even that seems a bit overboard for me.]

As of about three hours ago, I became an invincible god [more-or-less - I still somehow got killed on a watercraft because I was trying to blow up other watercraft.  I have no idea how that works?!] - and it's made the game more-or-less what it should have been from the start:  a busted, fantasy simulation of power.  It has mostly trivialized the game, of course, but eh.  I'm having fun ;)

How about you guys?  Do you prefer the challenge of games like this prior to becoming a walking god?  Or do you prefer the ridiculous broken-ness of being a post-game/maxed out character.

Anyhow, now that we know I'm playing Saint's Row 3, let's check into what everyone else on the Twinstiq Team is doing:

Read more

Loom Review: Unfinished Symphony

Sometimes, a game comes along that does something extra-ordinary.

Before you play it, you can't help but wonder if you're going to like it - exactly because of it's differences - but once you have played it, you see the world just a little bit differently.  The game opens new possibilities, new vistas.

Loom's story isn't wholly original, but given it's run time and the themes it's trying to convey to the player, that's just fine.  What is masterful is the way it presents this story. Read more

WRUP: Isolation.

I'm not playing Alien:  Isolation because a bunch of other Twinstiq folks are and I'm not very into horror games at all, I'm afraid.  Plus.  Halloween has come and gone.

So, let's talk about games OTHER than Alien:  Isolation that the Twinstiq crew are playing: Read more



Hello, Internet and welcome to our next round of Game Club. I’m TruLegendKiller, and for this round of Game Club we will be playing through Alien: Isolation. I was hoping this would have fallen into October but it is what it is. Released in October of 2014 to, largely, high reviews. Classified as an action-adventure game, make no mistake, this is a survival horror. And one at its finest. Developed by Creative Assembly (the minds behind the Total War series and the upcoming Halo Wars 2) the game is based on the Alien science fiction horror film from Ridley Scott. By based, I mean a direct sequel to the first film. This is no James Cameron science fiction action film. The game takes it back to the series roots of horror. In other words, it is you, and a monster, and you are struggling to survive. And because of this reason, this is why we are playing this game.


I have been an Alien fan for many years. Equally, I have been a horror fan as well. Most horror games have little to no effect on me. Games like Five Nights At Freddy’s or Outlast hold little interest to me. Those games throw jump scares and think it makes it amazing horror. In my opinion they do not. What makes good horror is when it is natural. When no matter what you do, be it have weapons or reach a save point, you can still lose. That is what makes this game so amazing. The Xenomorph’s AI is smart, it learns, it predicts, it adapts. In games like Outlast you can hide in a locker and the AI will almost never find you. Here… Well, never think you are safe. Oh, you found a check point? The Xenomorph will kill you as you are trying to save.


Set in the year 1237, 15 years after the events of the first film. You play as Amanda Ripley, daughter to the missing Ellen Ripley. Approached by the Weyland-Yutani Corporation with the promise of maybe finding her mother. After the flight recorder of the Nostromo was located, she is tasked with recovering it from a space station. This is where the nightmare begins. This is where your nightmare begins.


This is a long game and will, likely, take several episodes of Game Club to get through. There are 19 main story missions. As such, try to play up to mission 7 (Seegson Synthetics). Good luck, have fun, and get good.

Until next time.

Stay Geeky Faithful Readers.