As you might have noticed by now, I have kind of a thing for gaming retrospectives. I also love anything having to do with the number 12. For those reasons, I've decided to debut a new retrospective series where I take a look back at the best games from 12 years ago. In the case of this particular article, the year 2008. Now you may be thinking, "it's 2022, shouldn't this article be about 2009 or even 2010?" And the answer is, you got me. I meant to post this nearly a year ago. My bad. Maybe I'll do one for 2009 next month. Just go with it. 2008 was a special year for gaming that saw a number of truly exceptional titles grace the various consoles of the day. Please join me as I look back at what I feel pretty good about saying were 12 of the absolute best.
Sorry for the delay in posting the usual June E3 news but I (like so many others) was waiting on Sony to get with the program and give the fans at least some idea of what they can expect to get excited about over the next year or two. Well, a year later Covid-19 still wouldn't take a hint and kindly flock off so this year's E3 event still wasn't the typical show everyone is used to. It was back, though, online only and rebranded as the "Electronic Entertainment Experience", but I'll always take some kind of a show over no show at all.
Microsoft and Bethesda got things going with their first E3 press conference as one singular industry titan. Followed shortly after by Nintendo, who did their now-standard E3 Nintendo Direct presentation. Sony, however, decided it was too cool for school, skipped E3 altogether and waited till just this month to hold their own upcoming releases showcase. But now that we've heard from all 3 players, I can finally round up the highlights for you.
So I'm actually one of the rare few who actually liked the first Rage. It had it's issues, yes, but it still told an okay story and had a fairly cool premise. When I saw Rage 2 in the works I was kind of excited. I tried not to get too hyped but it stayed with me and I picked it up very quickly after release. I decided I'd make a first impression video for the LP channel and it's since turned into more of an opinion, or postmortem video. Keep an eye on the channel if you're interested in seeing it. It may still be a little while before it goes up. As for this written review, stay with me and I'll tell you my thoughts on Rage 2. Read more
I finished Wolfie II within a day of starting it and I liked it a lot. Unfortunately I couldn't and still can't record it -at all. Not to mention there was no Steam overlay support at release so I couldn't screenshot it -at all; not even print screen worked. Read more
So I'm sitting here drinking a locally brewed Whisky Barrel Brown Ale thinking to myself about how I'm excited for some new games that are coming to PC soon; and just some games I don't have yet that are out already. I figured -Hey I'll write about that so we have something more than WRUP articles. Read more
This is long and ranty. But I feel that it is important.
You guys absolutely got the industry you wanted.
We got here through slow degrees. Like the proverbial frog in the pot - although, it didn't actually seem that way to begin with. So, very quickly, let's talk about the divide between modern games and how they monetize and older games and how those raked in the money.
In the bad old days, a game was a once-off experience - for the most part. You bought the game, it had absolutely all the content on the disk and off you went. This wasn't absolutely universal, of course - even back then we had what were known as "Scenario Disks" and added content through content builders - Things like the Forgotten Realms Unlimited Adventures construction kit.
But if you bought a game you would be assured of ALL the content. At least until a scenario disk/expansion pack rolled around. There was no messing around with day one DLC [a misnomer, but we'll get there] or very many "added content exclusives." The game you took home was - generally - the same game your European friends took home on the day of release.
Then, Bethesda cracked open the door through Horse Armor and everything changed.
But it's important to realize an important thing about this whole fiasco: we can't go back. We can't stuff the genie back into the bottle. But we can maybe make executives think twice about fleecing us.
So, after an excessively long download I finally got to play Doom last night and I was pretty happy with the way the campaign feels. Read on for my very early, first thoughts. Read more
Please note: This article is LITTERED with links. They will open in a new window and will take you off-site.
Now that four-in-February is behind us, I thought I'd take some time to look into games that I'm at least a little curious about for the calendar year of 2016. I have divided my choices into three broad sections:
Things that will almost definitely be with us in the near-future or before the end of 2016.
Things that might make it into 2016, but you never know.
And, finally, things that I'm totally worried about. Sometimes with good reason.
So, let's take a look and see, shall we? Read more
With the end of #4if approaching quickly I was curious about what to do next. So I was looking at some article suggestions on our boards and one of those was the question of: Are there any games you're looking forward to in the near future? And I thought to myself, "Self, there are games you're looking forward to, you should write about that." Read more
Unsurprisingly, Fallout 4 was the highlight of the week (by a long shot). If you haven't checked it out yet, I would strongly encourage you to do so. Bethesda has added several interesting new updates to the already fantastic Fallout formula. Basically, it's Fallout 3, only more fun, and with much better graphics (and in a new setting, of course). If that doesn't sound like something you need then I pity you.
Also out this week, an interesting-looking four-player co-op shoot 'em up game, and a marble-matching puzzle game (like Zuma or Luxor) with a Puzzle Quest feel. Sadly, it's doubtful that anybody will pay any of this week's other games much attention. But that's pretty much come to be expected whenever a new Bethesda game hits. Oh well, back to the wasteland. Prepare for the future!...Then proceed further to see more of this week's new releases.