Eight years ago in ages long past, the year of the Emperor 2011, came a grim dark shooter from Relic, THQ and Games Workshop about an event that takes place 38,000 years into the future. A third person action shooter where the greenskin Ork xenos have overrun the Forge World of Graia and threaten the existence of one of the great manufactorums of the empire. Untold millions of the Emperor's children are already dead. The Imperial Guard are outnumbered and outgunned. They have themselves suffered great losses including their senior commanding officer and are lead now only by a second lieutenant named, Mira Nero. If it wasn't for the great War Titan, Invictus, the empire of man may just cut their losses and abandon Graia. But the honored war machine's value is deemed absolute and it is decided that a small team of Astartes will be deployed to recover and secure the Titan at all costs. Captain Titus, of the Ultramarines, along with two of his trusted battle brothers are set upon the task and dropped into the middle of the fray. What comes is a battle of epic size, betrayal and bureaucracy along side more of a threat than even they imagined.
Gather round children and I shall tell you of my most recent play through of Warhammer 40,000: Space Marine. Read more
When I played the first Rebel Galaxy I really enjoyed it. The big capital ships and the cool naval style combat, even the lack of a "Z" axis was cool because of how the game played. Even though it was a 2D plane it still felt big and open and limitless. In fact I always meant to write about it here. I even started at one point but I never finished and since then, Rebel Galaxy Outlaw has been released and... wow what a great space combat game. Double Damage is a team of something like five people and what they've managed to accomplish is one of the best full 3D space games I've played in a long time. Stick with me and I'll tell you about my experience. Read more
You guys probably know that I'm a fan of the Darksiders series from my previous reviews here, both of Darksiders 2: Deathinitive Edition and the Darksiders: Warmastered Edition. The third iteration has been around close to a year now and it wasn't very well received at launch. I even let the thoughts of others influence my decision not to buy it at that point. That's not generally something I do. Regardless, I waited and with the recent Steam Summer Sale reducing it's price to $20.00, I finally pulled the trigger, (Strife Joke), and picked it up. Here are my thoughts. And be warned, there will probably be some spoilers. Read more
There's something you should probably know about me before we dive into this review. I grew up a Sega kid. While my friends were all playing their Nintendos and Super Nintendos, I was cutting my proverbial gaming teeth with the Master System and Genesis. As you might expect, this led to me quickly becoming a pretty avid Sega enthusiast, as I still am today. Granted, as time went on, I came to eventually love Nintendo, Sony, and Microsoft as well, but deep down, my heart still beats for Sega.
It should come as no surprise, then, that when Sumo Digital's 2010 masterpiece, Sonic & SEGA All-Stars Racing, came out, I consumed it with a ravenous hunger; and it was good. So good, in fact, that I actually consider it to be one of my favorite games of all time. For my money, it beats all others - I'm not just talking about copycat cart racers, the Mario Kart games as well. Some may disagree with that statement, but I will happily and convincingly tell them why they are wrong.
Sumo Digital's 2012 follow-up, Sonic & All-Stars Racing Transformed, was also a thoroughly enjoyable affair, but it came nowhere close to reaching the lofty heights of greatness as the criminally-underrated original. It had exciting things to offer, sure (new fan favorite all-stars, amazing new stages, a cool transformation mechanic), but the graphics were lacking a bit by comparison and the gameplay was plagued by some pretty awful rubber-banding that unfortunately couldn't be turned off (unlike in the first game). It just seemed to lack the same level of care and attention to detail as the original. Which brings us, now, to the third entry in the series...
So I'm actually one of the rare few who actually liked the first Rage. It had it's issues, yes, but it still told an okay story and had a fairly cool premise. When I saw Rage 2 in the works I was kind of excited. I tried not to get too hyped but it stayed with me and I picked it up very quickly after release. I decided I'd make a first impression video for the LP channel and it's since turned into more of an opinion, or postmortem video. Keep an eye on the channel if you're interested in seeing it. It may still be a little while before it goes up. As for this written review, stay with me and I'll tell you my thoughts on Rage 2. Read more
I love the ocean. In fact I once had an opportunity to work on an ocean research vessel that routed between California and Hawaii. I didn't take the job. I was too young and I wasn't ready to do something that big yet. But thinking back on it now I kick myself. I've swam with sharks and sting rays in Bora Bora. I've swam in the shallows in Tahiti. It was lovely to be there floating in that warm, crystal clear water. But deep -truly deep water, scares me. Earth's oceans are the least explored places on the planet. And for good reason. It's a beautiful place, romantic and mysterious. It piques our human curiosity and makes us wonder while also being a dark, hostile environment that would crush anything not meant for it's cold depths to dust without a moments hesitation. Subnautica is a story about an ocean. But also more. Stick with me and I'll tell you what I thought of my play through. Read more
Did you guys ever play Rollcage? It's an action racing game that came out in 1999 for Windows and Playstation. Players took on the role of extreme race drivers who piloted purpose built vehicles that could operate at extraordinary speeds, driving on walls and ceilings because of the powerful downforce they generated. They could even tumble over and remain driveable because of their oversized wheels. Not to mention there are weapons involved to make things interesting. Think about something along the lines of Mario Kart, but at closer to the speed of sound while almost every surface on a track could be utilized. And instead of shells and bananas, there are homing missiles and mines. Read more
I spent a lot of good time playing Spitires: MudRunner and I regret nothing. It's slow pacing and punishing mud mechanics made it pretty enthralling to sit behind my XBONE controller and haul lumber in the Siberian wilderness. Not to mention that once that bit started feeling a little stale there was always map exploration and rock crawling to do with the many and varied vehicles. Modders have also added a ton of longevity to MudRunner by creating maps and vehicles galore. It's a good experience and I recommended it in my review here.
Saber has very recently added an inexpensive expansion that brings the challenge to the U.S. and I've been enjoying it a lot. Click that Read More button and I'll tell you how I'm getting east bound and down on PC. Read more
As you play and as the world is revealed to you, you will discover that there’s a lot of depth to the plot – if not the characters – and that there’s a whole host of philosophical conundrums beating, like a steady counter-rhythm to the playful platforming.