I may have a problem. I have nearly twenty five full days of play time in SnowRunner. It's a title I had looked forward to ever since MudRunner and I bought it happily when it came out on EPIC originally for my PC. To be clear, I even pre-purchased the game and that's not something we here ever recommend, but I knew I'd love it. I played the game and made it to Amur in phase four when it came out before becoming somewhat disenchanted by what felt like a pretty huge and unbalanced difficulty increase so I put SnowRunner down for a while. Before that, however, way back when season two started I began finding myself getting curious about how much these materials I was hauling and towing around weighed, so I began making an itemized list with estimations based on my own construction and landscaping background and I came up with some numbers. I've been playing again recently and I'm now two phases behind, but I did run across the list I made and it sparked an interest in sharing it with all of you. Read more
I've been playing SnowRunner for nearly six hundred hours and I'm only into season four of the game. Let that sink in a minute. Five hundred and eighty-ish hours of driving around in the mud, snow, through and over ice covered lakes and rivers at around eight miles an hour. It sounds boring AF but man I love this game. Read more
Welcome to the Year of Sierra.
Hi. I’m Lostwolfe.
And I have something of a problem.
I love adventure games. More specifically, I love the very old school adventure games made by Lucasarts and Sierra On-Line. The trouble with Lucasarts is that there aren’t very many games that are adventures that I can talk about in a year. Oh. There’s probably a way I could do that, but it would mean stretching twelve titles [or so] across the whole year with some kind of filler for the other weeks where I need to write something. And while I think I could make a case for writing about the movies Lucasarts made, too, I’m not sure I have the stomach for talking about the Star Wars Holiday Special.
So. That leaves us with quantity and Sierra made a TON of games in the late eighties and early nineties.
Let’s get to that, then.Read more
It’s that time of year again.
Time to dash through four games on my giant backlog.
This year’s going to work a LITTLE differently, though.
I’m going to be STREAMING most of what I’m playing.
So let’s talk about that.Read more
Warning! There are MANY LINKS ahead. They will open in separate pages.
Well, it’s certainly been a while, hasn’t it? The last post I made here was several years ago now, and that’s pretty bad. It means I haven’t been writing about games and gaming and movies and music and all that nonsense for two [and a bit] years!
We-ll, it’s time to rectify that.Read more
DISCLAIMER! This is a SUBJECTIVE, PERSONAL list.Read more
I'll admit up front that I used to be a bit of a Blizzard fan boy. All the way back with The Lost Vikings, Warcraft, Warcraft 2, Starcraft and so on this is a game company that constantly kept me and my friends entertained. At the very tail end of 1996, then Blizzard North, introduced Diablo, and it very quickly became an obsession. Diablo was a game changer, a true original. The first of it's kind hack-n-slash dungeon crawler that 'spawned' (see what I did there?), an entire genre. Read more
Eight years ago in ages long past, the year of the Emperor 2011, came a grim dark shooter from Relic, THQ and Games Workshop about an event that takes place 38,000 years into the future. A third person action shooter where the greenskin Ork xenos have overrun the Forge World of Graia and threaten the existence of one of the great manufactorums of the empire. Untold millions of the Emperor's children are already dead. The Imperial Guard are outnumbered and outgunned. They have themselves suffered great losses including their senior commanding officer and are lead now only by a second lieutenant named, Mira Nero. If it wasn't for the great War Titan, Invictus, the empire of man may just cut their losses and abandon Graia. But the honored war machine's value is deemed absolute and it is decided that a small team of Astartes will be deployed to recover and secure the Titan at all costs. Captain Titus, of the Ultramarines, along with two of his trusted battle brothers are set upon the task and dropped into the middle of the fray. What comes is a battle of epic size, betrayal and bureaucracy along side more of a threat than even they imagined.
Gather round children and I shall tell you of my most recent play through of Warhammer 40,000: Space Marine. Read more
When I played the first Rebel Galaxy I really enjoyed it. The big capital ships and the cool naval style combat, even the lack of a "Z" axis was cool because of how the game played. Even though it was a 2D plane it still felt big and open and limitless. In fact I always meant to write about it here. I even started at one point but I never finished and since then, Rebel Galaxy Outlaw has been released and... wow what a great space combat game. Double Damage is a team of something like five people and what they've managed to accomplish is one of the best full 3D space games I've played in a long time. Stick with me and I'll tell you about my experience. Read more
You guys probably know that I'm a fan of the Darksiders series from my previous reviews here, both of Darksiders 2: Deathinitive Edition and the Darksiders: Warmastered Edition. The third iteration has been around close to a year now and it wasn't very well received at launch. I even let the thoughts of others influence my decision not to buy it at that point. That's not generally something I do. Regardless, I waited and with the recent Steam Summer Sale reducing it's price to $20.00, I finally pulled the trigger, (Strife Joke), and picked it up. Here are my thoughts. And be warned, there will probably be some spoilers. Read more