Fans of a certain age will remember the UFO: Enemy Unknown/X-COM series with a certain degree of fondness. Released in 1994 the original put you in control of a squad of X-Com operatives fighting to save the world from alien invasion combining a mix of turn based strategy, base building and resource management that proved addictive. Read more
Words by Greywolfe
I like some science fiction in my video games. I adored the Dig and have played Portal from end to end at a friend's house. [Getting stuck towards the end becasue "flinging" was a bit of a tricky thing to master.] I wasn't crazy about Doom, exactly, but I played it, wanting to see what the fuss was about at the point where first person shooters got going. Likewise, I adored the Science Fiction spin on Master of Magic called, aptly, Master of Orion. It spawned two sequels [neither of which I particularly cared for, but they're there.] and - for a long while over the summer of 1994, a buddy and I played through UFO: Enemy Unknown together, delving into that game's secrets.
But there's a very weird lack of Cyberpunk games and I sort of wish we could fix this Read more