Space Marine is Still Awesome – Replay Review From Scroo

Eight years ago in ages long past, the year of the Emperor 2011, came a grim dark shooter from Relic, THQ and Games Workshop about an event that takes place 38,000 years into the future. A third person action shooter where the greenskin Ork xenos have overrun the Forge World of Graia and threaten the existence of one of the great manufactorums of the empire. Untold millions of the Emperor's children are already dead. The Imperial Guard are outnumbered and outgunned. They have themselves suffered great losses including their senior commanding officer and are lead now only by a second lieutenant named, Mira Nero. If it wasn't for the great War Titan, Invictus, the empire of man may just cut their losses and abandon Graia. But the honored war machine's value is deemed absolute and it is decided that a small team of Astartes will be deployed to recover and secure the Titan at all costs. Captain Titus, of the Ultramarines, along with two of his trusted battle brothers are set upon the task and dropped into the middle of the fray. What comes is a battle of epic size, betrayal and bureaucracy along side more of a threat than even they imagined.

Gather round children and I shall tell you of my most recent play through of Warhammer 40,000: Space Marine. Read more

The Sony PlayStation: A 2×12-Year Retrospective

Well, it's September 9th, 2019, which means its time for another 12/12 console anniversary. Yes, today makes 24 years since Sony's very first PlayStation console was first released in North America. Though Sega and Nintendo pretty much owned the home console landscape at the time they decided to enter the frey, a combination of smart business decisions and key partnerships, in addition to some pretty massive missteps by the competition helped Sony to quickly become the dominant force in the industry. A position they have continued to enjoy for the majority of their console-making career.

​Sony first began their foray into game consoles in the late 1980s when they entered into a partnership with Nintendo to create a CD-ROM add-on called the Play Station for the upcoming Super Nintendo console. The partnership was rocky though, particularly when Nintendo went behind their back to form another partnership with Sony's competitor Philips. At one point Sony even approached Sega with a proposal to a similar partnership to the one they had with Nintendo, but Sega, unfortunately, declined. Eventually, Sony decided to abandon the project altogether in favor of creating their very own gaming system for the next console generation. This, of course, is what would go on to become the PlayStation.

After settling on engineering the console to specialize in handling three-dimensional polygonal graphics, Sony then had to figure out how to get games made for its system. For this, they mainly relied on securing hundreds of deals for third-party games, both exclusive and multi-platform. In addition, they also acquired the British video game company Psygnosis which, along with creating the fantastic wipEout series for them (one particularly excellent entry of which appears on our list below), also had the unintended benefit of resulting in a more economical, dedicated game development system for their new console.

Finally, Sony needed to figure out how to get a jump on the already long-established competition. They accomplished this in two ways. With Nintendo, they primarily did this simply by beating them to market, since their next generation Nintendo 64 console wasn't even ready for release until the following year. And with Sega, they simply found a way to capitalize on their blunders, particularly by undercutting them on pricing. By selling the PlayStation for $100 less than Sega's Saturn, they made it a lot more attractive to otherwise undecided console shoppers who couldn't quite see the additional cost benefit of Sega's offering.

Even with a leg up though, without the right games, the PlayStation brand wouldn't have lasted for very long. But great games are something that every PlayStation console has always had in spades. Read on for our list of 12 of the best ones the original PlayStation had to offer.

Read more

Games Are WRUP

Well this week is more interesting than last. Gears 5 is out on Monday and I have to say I think it looks pretty good. It's the first Gears since the... first Gears, that I've been interested in and I'll probably pick it up. Supposedly it plays somewhat similarly to a non-linear over world title that has a slight similarity to something like Zelda or Darksiders, where the player will use the world map to travel to "dungeons" and play through those. I may have that analogy a little mixed up but it sounds like a bit of a change. And It's bound to be a pretty good sized title since the download is 80GB and the system requirements still recommend a Ryzen 3 and an RX580 to run well. So I don't imagine the level of detail has been vastly improved from previous titles. Either that or it's being given with uncompressed audio or something like that. And the videos I've seen of game play seem to look pretty cool. Read more

Rebel Galaxy Outlaw – Reaching For a Red Star

When I played the first Rebel Galaxy I really enjoyed it. The big capital ships and the cool naval style combat, even the lack of a "Z" axis was cool because of how the game played. Even though it was a 2D plane it still felt big and open and limitless. In fact I always meant to write about it here. I even started at one point but I never finished and since then, Rebel Galaxy Outlaw has been released and... wow what a great space combat game. Double Damage is a team of something like five people and what they've managed to accomplish is one of the best full 3D space games I've played in a long time. Stick with me and I'll tell you about my experience. Read more

WRUPPING Again

Hey everyone. WRUP time again. Soon there should be some actual content as well so don't give up on us yet.

I don't have much new to talk about this week, however. Have a quick look at this cool trailer for Wasteland 3. I also did read something about Cyberpunk 2077 having a slightly smaller map than Witcher 3, yet it will be much more dense. Which is awesome. Plus it makes sense. Everything I've seen suggests that we'll be able to explore virtually every floor on every structure. I would assume that means underground stuff like sewers and such as well. Read more

Hot Space WRUP

Rebel Galaxy Outlaw is awesome, you really should play it. Great character controller, lots of good music including the option to drop your own tracks in and listen to them, a story that doesn't totally suck and the biggest most exaggerated explosions since Just Cause. But for me one of the coolest features is the built in paint program that allows you to make your own skins for your ships. That's like some old school flight sim stuff right there. I put a cool tusky face on the front of my current ship and I don't think it turned out bad for a guy who doesn't know to draw in Photoshop. Read more