Crossy Road developer is making a Pac-Man game based on a glitch.

Wait... what?
Hipster Whale (known for their voxel-based Frogger-esque mobile hit, Crossy Road) are teaming up with Bandai Namco to make Pac-Man 256 for the yellow pizza's 35th anniversary. As you may expect, things are pixel-y or voxel-y depending on how you want to look at it.
I wasn't sure what this number was in reference to initially, so I looked it up on the internet. If you were ever dedicated enough to complete 255 stages of Pac-Man, (what the fuck is wrong with you?) you would slam head-first into this glitch. Something about the value 256 doesn't jive and the game gets majorly garbled. The obvious thing to do is make a game based around it 35 years later.
I actually think Pac-Man 256 looks kinda cool. You'll have to stay ahead of that nasty glitch and do the usual ghost dodging and pellet chomping.  It should be out this summer for mobile and tablets.What do you all think about this one?

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Source: Bandai Namco Press Release

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