Author: AJ Amideo

I've been gaming pretty much since I was old enough to hold a controller. I've always been a console guy but I've recently kind of shifted over to Steam (though I'm still not giving up the controller). I'm also absolutely obsessed with arcades.

The Nintendo Wii U: A 12-Year Retrospective

Despite the massive success of the Wii, Nintendo had a problem on their hands just a few short years after its release. While the system exploded in popularity shortly after its launch, it was failing to maintain that same level of interest over time. The motion-based controls that Nintendo (and their competitors) had gone all in on over the subsequent console cycle had clearly been a passing fad. Changes to the design of their next home gaming system would be necessary if Nintendo desired to stay relevant.

For inspiration, Nintendo decided to look no further than their very own successful line of DS handheld game systems. They came up with the idea for a tablet controller that would serve as a second screen, offering developers and players a choice of how they wanted to control their gameplay, be it with standard buttons and sticks, a touchscreen, or motion controls (for those that still wanted them). As an added bonus, this would also let players choose (in most cases) to either view the gameplay on a regular television screen, or the tablet controller itself, offering a unique level of versatility and flexibility for gaming enthusiasts who had to share the TV with other members of their household. The new console would ultimately also boast better graphics, HDMI output (which the Wii had notably lacked), and full backward compatibility with the Wii.

Dubbed the Wii U, Nintendo's new console would make its debut on November 18, 2012. Sadly, despite looking like a pretty respectable machine on paper, the console ended up being a pretty big flop for Nintendo, not even managing to reach a quarter of the numbers that its predecessor had sold. While the astoundingly poor choice of name was a big part of the Wii U's problems, so too was its comparatively anemic library of titles. Though the Wii U did have a fairly reasonable selection to offer at first, support for the console waned after the first couple of years, to the point where major new titles for the system began to come pretty few and far between.

That isn't to say that the Wii U's library was bad, however. Far from it. By nearly any metric, a good portion of the Wii U's titles actually ended up being objectively better than those that had been released for the Wii. Not only was the Wii U not absolutely rife with the same massive pile of third-party (wrist) waggle-controlled garbage games that the Wii library became infamous for, but many of its Nintendo-published titles were higher quality as well. Most games on the Wii U tended to score better with critics, featured more precise controls, and were arguably just more fun. Please read on for a list of 12 of the best games that the Wii U had to offer.

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Notable New Gaming Releases: Dragon Quest III HD-2D Remake, Mario & Luigi: Brothership, and More…

One might be forgiven for having thought that by the end of September, most of the year's big releases had already been released. Apparently this was not the case, however, as the last several weeks have seen the arrival of a number of high profile titles. This past week alone gave us the Octopath Traveler-inspired HD-2D remake of Dragon Quest III, a game that has been hotly-anticipated by many a fan of the beloved Dragon Quest series and/or high quality RPGs in general.

Also out in the last 7 weeks, the latest installment in the Mario & Luigi RPG series, a sweet-looking turn-based tactical spin on the action-packed Metal Slug series, and a remaster of the PSP port of the PS2 classic tactical RPG, Phantom Brave. A beloved masterpiece, reimagined. Jump past the break to see more new releases from the last 49 days.

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The PlayStation 2: A 2×12-Year Retrospective

After the massive success of Sony's original PlayStation, a follow-up console basically became a foregone conclusion. Rival Sega, which had utterly taken a beating with their ill-fated Saturn console, attempted to correct course with their next gaming system, the Dreamcast; even managing to get a jump on the competition by getting their new hardware to market over a year before anyone else. Sony, still enjoying their considerable lead in the race, was able to take some time in developing a proper successor to the PlayStation, and did ultimately succeed in delivering something truly worthy of following in that formidable console's footsteps.

The PlayStation 2 would officially be unveiled at the Tokyo Game Show on September 20, 1999, merely a week after the release of Sega's Dreamcast. Despite some savvy design decisions, a respectable library of new and upcoming titles, and the Dreamcast's modest early foothold in that generation's console race, it wouldn't be enough. The absolutely massive amount of hype leading up to, and then following, the October 26, 2000 North American launch of Sony's smartly-designed PlayStation 2 console would impact Dreamcast sales to the point that Sega would have to prematurely bring its run to an end, just five months later.

The hype was definitely warranted. In addition to doubling as a budget-friendly DVD player, and being backward-compatible with a massive collection of original PlayStation titles, the PS2 would boast its own substantial library of games - - one of the largest for any console, not only then, but ever. While a collection that large is bound to have at least a few stinkers, it also, of course, contained plenty of top-notch exclusives as well, both temporary, and permanent (at least for that generation). Please read on for a selection of 12 of the finest titles to ever grace the PlayStation 2.

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Notable New Gaming Releases: The Legend of Zelda: Echoes of Wisdom, Warhammer 40,000: Space Marine II, and More…

Well, we're nearing the end of September and all the year's biggest titles have pretty much dropped by now. This very week saw the release of what has probably been the most-anticipated Switch title of the year, Echoes of Wisdom, a Legend of Zelda game that actually stars the titular character! As arguably the freshest title in the series since the multiplayer fun of 2004's Four Swords Adventures, this may have just been the most-anticipated game of the year for any platform.

Also out in the last 18 weeks, a follow-up to the surprisingly good 2011 Warhammer 40,000 title, Space Marine; an aquatic-themed follow-up to the outstanding 2015 robots-in-space action strategy game, SteamWorld Heist; and a collection of most of (if not all) of Capcom's incredible late '90s Marvel-themed arcade fighting titles. "Save Hyrule - - this time with Princess Zelda!" Jump past the break to see more new releases from the last 126 days.

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The PlayStation State of Play, Xbox Games Showcase & Nintendo Direct Formerly Known as E3 – 2024 Edition

A few weeks ago, Sony, Microsoft, and Nintendo, all held their annual May/June video presentations to show gamers what titles they can get excited about playing in the coming months and/or years. While these late spring announcements used to coincide with the long-running, world-famous Electronics Entertainment Expo in Los Angeles, sadly that event is no more. Thankfully, the video game industry remembers and still carries on the long-standing tradition, with or without a central physical venue to do it from; and as long as they continue do so, we will strive to do our part and cover them. Please read on for some of the highlights.

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Notable New Gaming Releases: Paper Mario: The Thousand-Year Door, Senua’s Saga: Hellblade II, and More…

Well, another month and incredibly, this year will already be half over. Insanity. But at least it's been filled with some pretty fantastic new games thus far. Why, even this past week saw the release of a sequel to Ninja Theory's award-winning 2017 title, Hellblade, as well as a Switch remake of the absolutely phenomenal 2004 GameCube classic, Paper Mario: The Thousand-Year Door. In fact, TTYD is widely regarded as one of the better Mario games ever made, Paper or otherwise, so if you've never had the privilege to play it, now is the time.

Also out in the last 15 weeks, a pair of fantastic Toaplan arcade shoot 'em ups; and a follow-up to Capcom's somewhat underrated 2012 action RPG, Dragon's Dogma. A comical adventure that pops off the pages! Jump past the break to see more new releases from the last 105 days.

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Soundtrack Included: 12 of the Best CD Console Games with Playable Audio Tracks

After a trial launch in Japan in October of 1982, the compact disc was first released in the West in March, the following year. It was a digital stranger in an analog world. Yet it was able to completely revolutionize the record industry in less than a decade. The compact disc would subsequently go on to do the same for computer software, and shortly thereafter, video game consoles.

The first company to utilize this technology for a game console would be NEC, with their 1989 CD-ROM add-on to the TurboGrafx-16, the TurboGrafx-CD/PC Engine CD-ROM2 (and later Super CD/TurboDuo). They would soon be followed by Sega, who would release a CD add-on for their own Genesis (Mega Drive) console in 1992, known as the Sega (Mega) CD. Several others would also appear in the years that followed, including Sega's Genesis/Sega CD follow-up, the Saturn, as well as Sony's incredibly successful PlayStation console. Eventually, the industry would begin to experiment with other, similar formats, starting in 1999 with what would sadly be Sega's final home console, the GD-ROM equipped Dreamcast.

While the formats would continue to evolve over the years, first to DVD, then Blu-ray, and finally Ultra HD Blu-ray, digital disc media use in the video game industry has continued on, right up to the present day. Yet, despite having inferior storage capacity and being more prone to piracy, CDs were always able to offer one thing that none of the disc formats that have followed since could, the ability to double as an audio disc. That being said, not every CD game released came with audio tracks on the disc, and the number of TurboGrafx-CD and PlayStation releases that boasted them was somewhat limited. A pretty significant number of Sega CD and Saturn games all did, however.

That specific feature makes all of those consoles a particular boon to both those nostalgic for that era of gaming, and general audiophiles alike. As one who considers himself to be in both of those camps, and as a service to like-minded individuals, I thought I might take it upon myself to compile a list of some of the best CD games to include playable audio tracks on the disc. Continue on after the break to see 12 of the best of these games to appear on these consoles. I'm also including the composer, year of release, and number of audio tracks (not counting blank and/or unplayable data tracks).

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Notable New Gaming Releases: Batsugun, Tekken 8, and More…

Welcome to the first notable new releases post of 2024. Since the last post wasn't since late October, I've made sure to round up some of the more prominent releases from the end of 2023, as well as the beginning of this year. This last week saw a very notable release with a GOG version of Toaplan's final shmup, the legendary arcade classic, Batsugun. Aside from arguably being their all-time best shooter, Batsugun is also famous for being the very first manic (aka bullet hell) shoot 'em up game. It may be great, but it's definitely not easy!

Also out in the last 16 weeks, the 8th installment to the long-running and incredibly popular Tekken series; the next entry in the also long-running and popular Yakuza/Like a Dragon series; and the first official sequel to the excellent 2012 Arcade fighter (and it's multiple updated ports), Under Night In-Birth. Take on the final chapter in Toaplan's Shmup saga, then jump past the break to see more new releases from the last 112 days.

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AJ’s Picks: The 12 Best Games of 2010 – A Twinstiq Retrospective

Well, it's another new year and time, once again, for another retrospective. This time around, we'll be taking a look back at the best games of 2010. As the start of a new decade, it was certainly an important year; and it also happened to be a pretty exceptional year for gaming as well, with some of the biggest releases, well ever. Please read on for a selection of the 12 most notable titles that 2010 had to offer.

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AJ’s Picks: The 12 Best Games of 2022 (In Just Under the Wire Edition)

Well, 2023 is drawing to a close and I haven't even released a best games of 2022 list yet. (And you thought last year's was late!) Well, consider that box now officially checked off. It took a long time to get it right. Way longer than it probably should have. It's pretty likely that many out there will still take issue with these choices but, whatever, I'm pretty proud of these picks. All I can do at this point is apologize for the extreme tardiness of this article and promise to do my best to at least release a 2023 list in the first half of next year. But in the meantime, please read on for my selections for the 12 best titles that 2022 had to offer:

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